Interesting idea. It's hard to grasp how the breeding works and that makes it really tricky to fulfill certain requests (like the getting the same letter sequence with no F or 0). The vibes of the game are really cool though. Music is a bop and the art style is pretty cool. I can also see the gameplay loop becoming really addicting if you provide a bit more direction to the player.
luxmakesgames
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This game has a ton of potential. The camera made it hard to weave in and out of combos, so a lock on would be nice. And the combat animations are pretty stiff, but I appreciate that attacks can be cancelled with a roll. That said, I had a lot of fun with this game. As others have mentioned, the scale of this game is really impressive. I've never liked games that try a levelling down mechanic as that just punishes playing the game, but I really liked that you counter-acted that by boosting the player's other abilities instead of just leaving them in a weaker state. Even if a bit basic, leaning more into using abilities as the game progressed was pretty neat. The secrets scattered around were cool, but chests kept making this pinging noise and I couldn't really tell what I was getting from the chests. Lastly, final boss was pretty neat. Great game, some more fine tuning of the mechanics can really turn this into a full experience.
That intro was amazing! The atmosphere for this game was top notch. Gameplay was also good. I ended up beating the game and really liked the ending too. I felt it kinda tied in with the intro in a way. As for the monster, it felt a bit random whether I startled it or enraged it, but that was made up for by the fact that there's a really good audio telegraph to let you know the monster was nearby. Overall, an excellent submission!