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Lohegrim

69
Posts
A member registered Jun 08, 2020 · View creator page →

Creator of

Recent community posts

Thanks a lot for your Feedback!

I'll definitely check it out.

Thanks a lot

Thank you so much for the positive feedback!

Super cool game. Was a lot of fun to play, even though it was definitely super hard to find the human sometimes.

Also loved the look and feel of the game. Keep it up!

What a cool idea. Even though I was really bad at it it made a lot of fun. Keep it up!

Very funny game with a nice idea. Keep it up!

Super cool game with an amazing artstyle. Some introductions would have helped especially at the beginning. But after understanding what to click the game made a lot of fun.

Super cool game, keep it up!

What a cute game. I really enjoyed playing it.

I've never played Peggle before so it might have just been inexperience but to me it often felt quite random and tedious, trying to figure out where the ball will end up.

Still a super nice game though. Keep it up!

Super cool idea. Took some time to understand the controls and some of the levels were quite hard but it was a lot of fun playing. Keep it up!

Thanks for the Feedback.

I actually followed Brackey's tutorial and coded it myself instead of copying it from Git as I wanted to understand and learn the code for myself. 

Yeah, the balancing ain't perfect but there are some strategies that can emerge, especially with getting some of the cards. I'll definitely change up a lot of it later.

Super cool game. It felt really nice to play and I'm normally not even much of a rhythm game fan.

Super game, especially for 48h. Keep it up!

Super cool game. It felt really nice to play and the controls were also very smooth. 

Super game, especially for 48h. Keep it up!

Thanks for your Feedback.

Adding the range of the turrets would definitely be a great addition. I'll note it down.

Thanks for the Feedback.

The game definitely is quite hard, so I'll have to change that if I continue developing it. But that means changing a lot about the Turret Placing Algorithm and that already cost me enough nerves during the jam xD

Wow, I loved the amazing art and the game felt great in general. Keep it up!

Thanks a lot

Okay, this game is just amazing. Super nice idea and made so nice!

Super fun game with a concept that could get so many great additions later down the line.

Really fun to play. Keep it up!

It's a great game but I sadly don't see where it fits the theme of roles reversed. Still a great game though, that could definitely be updated into a full game. Keep it up!

What an amazing game. It's gorgeous, has a nice twist on tower defense games and plays super polished. Keep it up!

Really nice game, I love the visuals and the idea of the game seems super nice. Sadly some introductions/bits of help are missing to give the player more information about what's going on. 

Still a really great game, especially for 48h. Keep it up!

Super cool idea. You started with the same game idea of changing up a tower defense game as I did, but created a completely different game and I really enjoyed it. 

The tower controlling mechanic really feels nice, but is slightly hindered by not greatly indicating which towers are currently selected. I also needed some time to understand that I could select multiple towers at once. But both of these things are minor problems.

Such a great game with a lot of potential. Keep it up!

Thank you so much for your Feedback. Means a lot to me!

Thanks for your Feedback

I'm definitely gonna change a bit about the balancing. For saving the money I originally wanted to make it so you can only save it one round but didn't have the time to implement it.

I love the simple game idea. It looks good and plays quite funny. Sometimes it gets a bit tedious having to quickly change the height of things (maybe having 3 fixed heights to switch between like the lanes in Subway Surfer could have also been fun), but that just adds to the fun of it.

Really great game. Keep it up!

Great game. Some visuals could have added a lot and that the inputs were case-sensitive was annoying but it was still a lot of fun. Keep it up!

Really great game. I love the idea and all of the visuals and sound effects. It also feels super polished. I'd just love for it to have a bit more actual Gameplay.

Still a great game. Keep it up!

I love the idea, the visual style and the controls of the camera.

The only thing I had a problem with was that it felt more like I just had to learn what the player does instead of adapting quickly. Maybe having some kind of indicator where they'll go next would change that.

Great game nonetheless. Keep it up!

That's such a cute idea. The art looks super cool and the game is a lot of fun.

A bit of a better introduction could have been nice, but that's completely fine (especially for a GameJam). 

Its a great game you created with a lot of future potential. Keep it up!

Thanks for the Feedback.

I'll definitely adjust the difficulty, but a lot of that is working on the Turret Placing Algorithm and reworking targeting for which I sadly had no time during the jam.

Thanks a lot for your Feedback. The difficulty can change quite a lot each run, depending on the AIs Turret Placement. Maybe you just got unlucky

Such an amazing visual representation!

The gameplay was also quite fun but it felt a bit lacking cause you didn't have a real goal or so. But incorporating this mechanic into maybe a manager game where you build up your own arcade could be super fun.

It's a really nice game you created in those 48h. Keep it up!

Hahaha, yeeees! My goal is achieved!

Really great game. I love the art style and the general gameplay loop. The only thing is that I didn't find the cost of upgrades in the Shop.

But otherwise, everything else felt super nice. Keep it up!

Super funny game. The bait just gets super hard quite fast (or I made something wrong but spam clicking worked the first time).

Still a great game with a cool idea and a lot of potential. Keep it up!

This game feels amazing in all ways possible. It's astonishing for 2 people to create this much just in 2 days, my biggest respect. Definitely keep it up!

Really nice game. Feels super cool to play and I love the concept. A WebGL version would probably have been nice for the Jam as more could easily play it then.

But it's still a great game. Keep it up!

Thank you so much. means a lot to me, as I barely got any sleep since Friday.

Yeah getting everything in you want during those 48h really is tough. But I definitely gotta check out Ruptured then.

Super funny game, even though some tips/introductions in the game would be nice. It also got a bit tedious finding the last survives.

Still a great game though. Keep it up!