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Latona

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A member registered Apr 30, 2020 · View creator page →

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Had a great time playing around with the mechanic, I was worried it would be a pretty basic game after the first level but the humans made it a lot more fun almost immediately!

Had a lot of fun playing it! I think it'd be fun on a smaller screen for sure, my only initial problem was that the floors are so far away from each other that it's hard to look at both at once. Zooming out definitely helped a bit but maybe if they were closer together on the game that could be a welcome change.

Had a lot of fun playing it! I think it'd be fun on a smaller screen for sure, my only initial problem was that the floors are so far away from each other that it's hard to look at both at once. Zooming out definitely helped a bit but maybe if they were closer together on the game that could be a welcome change.

Loved the visuals and music! I've seen the time paradox/repeat clone game a few times but not for this theme yet, so it was fresh for this.

The puzzles were fun, but I got clipped into the walls just by walking into them very often. Other than that, it was a nice game.

The puzzles were fun, but I got clipped into the walls just by walking into them very often. Other than that, it was a nice game.

Hi, thanks for the comment! If you want to try more of the game, there's a small bug where not all of the inside of the door would let you progress, so if you leave the door and enter it again it should let you to the next stage. Thanks for the feedback!

Hi! There was an issue where if you weren't in the middle of the little exit door the button wouldn't work, if you're still interested in trying again try leaving and reentering the door! Thanks for the comment

Hey, thanks for the review! The key loss is meant to be a small debuff/punishment in return for going into the rage state, so it is meant to hurt a bit. The note it disables is random but the heal spell uses a wide variety of notes so the odds are high that that one gets unusable, punishing the health lost that put you in rage to begin with. I'm glad you enjoyed the game though!

Thank you! Yeah, the music mechanic was based around Ocarina of Time's Ocarina, so I figured I'd make some small references to the melodies there :)