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Kytric

237
Posts
1
Topics
7
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2
Following
A member registered Jul 30, 2020 · View creator page →

Creator of

Recent community posts

Thanks for pointing out the bug. I fixed it it already. Thanks for your feedback. :)

Fun little game. I like it! :)

Thanks. Glad you enjoyed it! :)

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I like the characters sprite so i used it in my newest game. https://kytric.itch.io/overcome. Thank you for the nice art you make. Keep up the great work.

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Overcome is a rougelike shooter with pixel art graphics.
Find your way through an ever changing dungeon.
Fight against countless monsters, steal their abilities and use them against themselves.
Find Treasures to improve your character to unlimited power.


Thank you! :)

Thank you for your feedback! I agree, i should have colored the units a bit. Thanks for the input! Glad you had fun! :)

Nice little game. Really fun to play! Well done! :)

Good idea for a puzzle game. I had fun playing it! Nicely done! :)

Nice gameplay idea. The controls were a bit confusing at first, but i quickly got used to them. Very creative use of the art kit. I had fun playing this game. Good job! :)

Strategy games are always fun. I missed some more qol things in the combat. I had to click on all of my units to see if i had attacked with all of them. Some options to make my units stronger would be cool. I had fun playing it. Nice little game. :)

Thank you for the feedback! I want the game es easy at it is. I had the idea as you sad to set every unit independently from each other. But i have discarded the idea for more accessibility and easier to understanding gameplay. The targeting system have impact at the later levels and it is also necessary to tweak to win the game. I think for a jam game it is just right. You are completely right when this were a real game then it would not be complex enough. Thanks for input! Glad you enjoyed it! :)

For the final level it is intended to get the bomber out and mages in that kill the weak. Level 17 is hard but winnable without the bomber but its a easy win with it. I don't managed to do level 18 without the bomber. Its great that you have found a way to do that! :) The original plan was to have more level with a higher army size at the end but i had not enough time to do this and so i had to reduce this.

Thank you! :)

Thank you for your feedback! No the knight becomes useless after a while. But that is more or less intended. Glad you enjoyed it and congratulations on the win! :)

Thank you for your feedback! It is a bit slow but i don't want to overwhelm the player with to much things. Maybe i could have made a little bit better curve but overall i am really happy with it. I totally agree with you that i should reward with more units so that the player has more freedom as to which units to use. Army size is ok. Every 3 level it grows by 1 so i think that is fine. Have you beaten level 17 & 18? This levels are normally impossible without the bomber. The aoe effect is really large and the player don't see it exactly but the bomber is really effective against groups of enemies. Thanks for the input! Glad you had fun! :)

Thank you! Glad you had fun! :)

You can get my e-mail from my website in the contact section https://www.nexttime.at/contact/. And i have added it now to my itch.io creators page https://kytric.itch.io/.

Nice idea for a game. It was a little bit hard to get into but after a time i got used to it. Very good use of the assets. I had fun playing it! :)

Thank you for your feedback! I agree that the knights have made a little weaker that the player is forced to change them to bring more variety to the game. Glad you enjoyed the game! :)

I like the game. But a little variety with the opponents would be great. It was fun to play. Great job! :)

The atmosphere of the game was great. Nice idea for a game. I had fun playing it. Well done! :)

It is really a hard game. I miss some sound effects and music. Sound effects are a great way to give the player feedback what is going on in the game and make a good atmosphere. Overall a nice little game! :)

At first i think, very interesting collect fishes in a pond but then it was a rouge like game at is finest. I little bit hard at the beginning but after a couple of minutes i got used to it. Very fun game. I enjoyed it! :)

The game concept is very cool. I like the idea of having a huge army fighting for me. I had fun playing it. Good game! :)

I like the mechanic where you have to constantly killing enemies to stay alive. Very polished. Like the game. Was really fun to play. Good job! :)

Thank you for the feedback! I think you have played the browser version so there is much going on in the game and yes the browser version can be a bit lagy then. You get a better experience with the downloadable versions. Glad you enjoyed it! :)

OK so i will add a little bit more variate in the map music. Thank you for the valuable feedback! :)

Super easy to learn but much fun to play. That is what a game should be. Very polished. Music and sound was good. Excellent job! :)

Good idea. At the beginning it was really hard for me to get used to the jump mechanic but then i was really fun. The music was very good. I like your game it was short but fun to play. Great job! :)

Excellent idea. I love the visual effect. It was really fun to play. Good job! :)

Interesting game. Really difficult to get all 7 keys.

Idea is interesting and good. But is really short with 3 levels that i finished in under 1 minute. When you polish it and add a ton more levels it would be a fun game.

I think you may remove the run button and make the player permanently run. I have pressed that button and never leaved my finger from it. Nice puzzles. I have enjoyed playing your game. :)

I run throw the map and collect the ship parts and haven't harvested any carrots. Funny little game. I had fun playing it. :)

Thank you! :)

Thank you for the feedback! Where do you see the knight text? In the formation window when you mouse over? Have done this now a dozens times but can not reproduce the error. Sorry for the annoying music on the map. It doesn't sound like that to me, but everyone is different and i will take that into account. Thanks for pointing out the issues. :)

Thank you! We will see. :)

Thank you! :)

The tutorial at the beginning was very good. After the tutorial i felt well prepared but then there where to much costumers and i felt overwhelmed. Maybe slow down the customer rate at start and increase it more over time. Nice game. I had fun playing it! :)