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Kink Master Studios

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A member registered Aug 23, 2019 · View creator page →

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I am not exactly sure what vJoy is; but it is not needed for iVIBRATE. The easiest way would be to turn it off/unplug it as the free version only has support for 1 gamepad. Otherwise, the full version has support for 4 gamepads. 

( ͡° ͜ʖ ͡°)

So the way you can control your partners gamepad is by clicking the onscreen controls with your mouse; that will control your partners gamepad . With the demo, the onscreen controls are locked so you will need the full version. If Parsec is not working for you either after this, you can always try Steam Remote Play too. Buying from Itch will also give you a Steam key so you can use either one. 

The demo only has support for 1 controller at a time so if you are wanting to use multiple controllers, whether locally or remotely, you will have to buy the full version. 

Thanks for the suggestion, its definitely something I can look into. There's a big announcement coming soon that will cover a lot of new things happening with iVIBRATE too!

Unfortunately at this time there is currently no way to do this. Although you can use a gamepad with a phone, the vibration of the gamepad is still not supported. I have heard this is possibly supported in Android 12 but I will have to get an Android 12 phone to test this out.

With iVIBRATE Ultimate Edition on PC, you can use the gamepads via Bluetooth to remove the need for a cable. 

I am glad the issue resolved itself! Do you know what caused it or how you fixed it? 

That's no problem at all, if you have any other questions feel free to ask :)

Thanks for your question, glad you enjoyed it too :) 

And yes there is! :) 
The best way to do this is either through Steam Remote Play; or something similar such as Parsec. Any sort of remote play app will work though.

That way, you can either use your mouse or the gamepad cursor to press the buttons that are on the screen to control your partners gamepad.

Hope this helped :) 

iVIBRATE uses Rewired to receive vibration info from your gamepad. Unfortunately, it doesn't look like it can receive vibration info from Stadia gamepads. This will be why it can navigate the app but wont vibrate. Sorry about that!   

When  working with Tilda, these were the images that she wanted to put into the app, so she had censored them herself. With all the Master Gallery apps, it's always up to whoever I am working with to decide what they would like in the app. That's why some apps are fully uncensored while others are not. Hopefully that helps clear things up :) 

Its possible that this issue was due to your mac using Apple Silicon whereas v3.08c only worked on Intel 64. Latest update, v3.09, will work on both. So this should fix this issue :) 

Awesome! I am glad they were able to sort it out for you :) 

I just realised how small this image is, if you right click and press "open image in new tab" you can read the image. 

So I got through to Leafo (runs Itch) and it sounds like you will still need to get in contact with their support. I am not sure why their support has been so slow but they do seem to respond a lot quicker on Discord. Here is an invite to the Itch Discord server: https://discord.gg/RWgYGnrQZt

If you ping one of the admins and give them your ticket number they can usually fast track the whole process for you. 

Sorry this whole process has been such a pain, I am really not sure why you are having these issues. 

Sorry it has been taking so long, I will reach out to them now and see if I can do anything for you! 

That's really strange, v3.08b onwards has been built to work on 64. I have just uploaded v3.08c. Hopefully that should fix your issue but I am not sure why it is happening in the first place. 

Thanks for doing that, let us know how it goes :)

Sorry you are having this issue. There is no need to worry, you will have a Steam key for both with your purchase. As to why you don't have the option to get your key, I am not sure why. It would probably be best to contact Itch support as they are the ones that would be able to help you with this issue. I have just checked too and everything is setup correctly on my end. When you do get it sorted out with Itch, if you could post back how to fix this issue that would be great! :)

Sorry again that you are having this issue! 

Would you be able to tell me what platform you are on and what is happening so I can try to help? 
For the Steam key, when you buy the game, there should be a button to get the Steam key. More info can be found here: 
https://itch.io/t/67604/how-to-get-a-steam-key-from-your-itchio-purchase

Yes, you can have up to 8 "players" in local multiplayer :)

If you let me know the email you used to purchase iVIBRATE so I can verify it, I can send you a new key for Steam :)

That is really strange, sorry the suggestions haven't helped.

With your old account, if you contact Itch I'm sure they will be able to help you get your old account back which would allow you to get your Steam key. 

The only thing I can think of is that recently iVIBRATE was updated to .NET 4, so if your PC is on the older side and it was working before it could be that. if you go to this Microsoft page and select "Download .NET Framework 4.8 Runtime" and install that, that might fix it. If you already have it installed, it will tell you and you won't be able to install it.

Unfortunately Itch.io doesn't have a great way of being able to offer older versions and would make purchasing/playing iVIBRATE confusing if there were over 50 versions you could download. In saying that, if you bought iVIBRATE you will have received a Steam key, the Steam version of iVIBRATE has all the previous versions of iVIBRATE that have been released. So with the Steam version you can rollback to older versions.

It's really strange that it was working and now it isn't; so the .NET 4 is the only thing I can think of as to why it isn't anymore. Rolling back to an older version via Steam is probably your best bet but I am happy to try and continue to get the latest version working for you. 

That's very strange, I just tried it on my end and I do not have the same problem's.

When you click vibrate, whether through the gamepad or via the onscreen toggle, does the toggle show the heart or does nothing happen?  

If you have the Steering Wheel Support DLC you can try removing that and making sure the Steering Wheel Support toggle in the Controls is turned off.

If you have another gamepad you can try that, otherwise maybe test to see if the vibration works in other games to make sure its not a gamepad issue?

If you go to Controls > Remap Controls you can see if the vibration button is set to the correct button.

If you have Steam running you could try quitting and making sure its not running. 

If you go to troubleshooting you can fully reset the app which might help if something's gone wrong.

Otherwise last thing I can think of is to make sure your gamepad is plugged in, then go to "Check for updates" in Windows (You can search for it in the search bar in your taskbar), make sure your computer is up to date and also check for optional updates as there may be one to get your gamepad working correctly. 

It sounds like the later MacOS's support Xbox controllers but not the vibration function. You could give this guide a go but I have been told it doesn't work in later MacOS's but could be worth a shot. 

Otherwise if you only have an Xbox controller to use you are probably best to setup a Bootcamp partition and install Windows on that (You can get Windows 10 for free from the Microsoft website). Although in saying that, it looks like Apple have removed Bootcamp from certain Mac devices.

If that's the case you can get a virtual machine like VMware Fusion/Parallels Desktop and install Windows that way. I'm not 100% sure if that would fix the problem though. From what I remember VMware is free, so if you have the spare time to give it a go and set it up it should be an easy free way to get it going.

It's no problem.

The colour scheme of the app was actually chosen by Codii; but I agree it is a bit hard to read. When I redo the app I'll be sure to make it easier to read, thanks for the feedback.

Just an update, v3.08b is out and should fix the vibrate issue. The MacOS version has also been updated to 64-bit, so you shouldn't have any issues using iVIBRATE on the latest MacOS's!

Thanks again for letting me know of this issue :)

If there's any more issues please let me know!

Thanks for bringing this to my attention; it seems something has broken with the vibration button between v3.07a & v3.08. I am working on it now to get it fixed asap.

In terms of the 32 bit version it looks like it is not supported on newer MacOS's. So it is strange that this works at all. In saying that, I have found a way to make iVIBRATE 64-bit version, so once I get this bug fixed I will update iVIBRATE to 64-bit with the next patch :) 


Are you talking about the white writing on the pink background? Or is there another issue?

The entire Master Gallery range will be redone soon to address various issues that have arisen since the initial creation.

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Unfortunately I only have a Macbook Pro running High Siera to test on. In saying that if you can give me some details on what's happening I may be able to help as there shouldn't be any reason for it not to work on any of the new MacOS's. 

All DLC files need to be unziped to the root folder of the Online Adult Content Manager. This is how it looks when all DLC's have been unzipped to the root folder on Windows (it will also look similar on Mac & Linux). But that is all you need to do, once the DLC is in the correct place you just open OACM and the DLC will be detected. Let me know if you need anymore help with this :)

Glad its working for you now :)

Due to be Android it could be a number of things, I found this article that goes through a few options on how to get past this problem, if any of these work please let me know so others that come across the same problem can fix it :)


https://medium.com/@GuruTechnolabs/how-to-fix-problem-parsing-the-package-error-...

Yes, so with your purchase on Itch you get a Steam key as well as the Itch version, so you can use whichever version is easiest for you :)

If you do end up purchasing iVIBRATE, let us know if the Steam key works for you so others that are in a similar situation to you will know if it works or not :)

Due to the game being tagged as "Adult Only" on Steam, it does not appear in some countries, such as Germany. 
So, I am not 100% sure if you can activate the Steam key that comes with this due to your location.

In saying that, the version that is here on itch is exactly the same version as what is on Steam and they both receive the exact same updates at the same time.

So if you were to purchase this and the key didn't work, you still have access to iVIBRATE and it will still have all the exact same content that is in the Steam version. The only difference being is that the Itch version would not have Steam achievements and you would have to manually update through itch, either by redownloading it or you can use the Itch app which I believe can auto update like Steam.

Otherwise if it its just for the convenience of having all your games in one place, in your Steam library, if you click "add a game" in the bottom left and select "add a non-Steam game", you can direct Steam to the iVIBRATE Ultimate Edition.exe and then you will have iVIBRATE in your Steam library. 

There is no free version but there is a demo to try out iVIBRATE to see if it is your thing. All refunds are handled by Itch, so you will have to email their support if you want a refund.

I am assuming this has started happening since the latest update? I'm currently working on a fix as there has been a few complaints about the latest update. The new update to fix these issues will be out in a day or two. Till then, since you have the Steam version, if you go to your Steam library, right click iVIBRATE Ultimate Edition > Properties > Betas > v3.03 (or any other version on the list). This will roll you back to any of the previous versions available which should fix this issue until the new patch is out. Sorry for the inconvenience.  

Sorry you are having problems, is this with the demo or the full version? 

Sorry for your issues, that's a really strange one and I haven't heard of that happening before. If you're using an Xbox One gamepad you can simply take the batteries out. If you're using a PS4 controller, you can hold the PS4 button for 10 seconds and that should turn off the controller.