Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Leon Oscar Kidando

75
Posts
1
Topics
34
Followers
10
Following
A member registered Jan 01, 2015 · View creator page →

Creator of

Recent community posts

No worries. 👍🏾

Listen to me very well. This game is amazing! I'm still playing it, but I had to come and leave a rating. I'm 10 minutes in. Surprisingly, this is so well polished. I like the music. The sound fx. The graphics. The mechanics. Yooooow. Respect!!! I feel like a railway tycoon already. Anyway, let me get back to my gameplay session.

interesting concept. There aren't that many games like this out there. I got stuck trying to figure out how to breach the .secure folder. I will give it another try. Awesome work

I like the simple graphics. Hope to see more of it fleshed out

Very cool beat em up. Takes me back to Double Dragon on the gameboy. I think this mechanic can work well. But it can get confusing coz the sprites are all alike. Maybe if the player sprite shape is unique from the enemies. Awesome work.

I think you have a beyond-game-jam game in your hands. Awesome concept. Personally the tank controls are kinda hard for me, but it looks like a game that could really shine with more functionality put on it. Weapons upgrade, ship upgrades etc. A shame no sound. But the animations and sprite work are really neat.

Neat concept. I would just add it would be nice to have like a life bar for the enemies so that you can see their life drain. Coz at first I thought it wasn't working. Other than that, I think it was an awesome submission

I really like the concept of managing limited power. But this jam version is really difficult. I think if you flesh out this concept, you have a pretty interesting game. Add in like resource gathering and ship expansion and stuff, then that would be really interesting. Awesome work.

I really like the visuals. The art style is neat. And levels are really well designed considering just a week. I ran into bugs. The more I played the more it stuttered and frames would drop. Plus, if you just force yourself against the gate for a period of time, you clip through it.

I couldn't make it past level 3. I will try it again. I'm sure I can beat it. Neat submission

I couldn't make it past level 3. I will try it again. I'm sure I can beat it. Neat submission

Interesting memory game. I always did want to play match maker in real-life 😎

been a while since I last played connect 4. Neat submission. 

It was honestly a little difficult for me. But it kinda reminded me of the watermelon game. Awesome work

It's an interesting concept. The constraint is good mechanic. I would only say that the platforming is a bit floaty. But I definitely see this an interesting puzzle platformer. Awesome work.

Wasn't sure if it was something that I did. But after collecting 50 carbon, the rocket didn't launch. I assume the rocket is right there where I spawned in, right?. Or was I supposed to go searching for it? I like the art style.

very neat looking game. plays well. It's got a good challenge. Great work. I really like the pixel art

Short and sweet. Looks great too. Congrats on the submission

I like how the spiders don't come out to play if you spam the beam. Awesome game. Looks great and is generally fun. Great work

Simple concept. But that added challenge to create longer connections turned up the fun-ness. Awesome work

this was very well put together. It plays very well and looks amazing. Inspired by one of my fav games Blaster Master. Awesome stuff

The game looks really good. Plays good too. Awesome job

The game looks really good. Plays good too. Awesome job

I will admit it was kinda hard for me. I didn't get very far. But it looks really really good. The artwork and palette are dope

I liked it. Neat little puzzle game.

I liked it. Neat little puzzle game.

Very neat puzzle game. I like it. Awesome job

how is my username a bad word?😄 I mean it's my name.

Thank you. I plan to do so when I have atleast gotten a beta version

Hey. Sorry it took to long to get back to you. Yes. Definitely. But I haven't started playing around with it yet. I'm waiting for the Beta. The moment they lock all features down, I will be more confident to port it to G4

Thanks for making a video :)

Oh. Wow. I learn something new every day. Thanks. Sorry to have bothered u with this. had no idea

Hi,

I was going through your mod to learn how to do things for my mod and I came across this in cheekpouch.skill.gml. 

there is a comma at the end of that line instead of a semicolon. I have no idea if breaks anything, coz I haven't tried it. 

Thank you for playing it. 

very :D

very awesome. thanks

hey. very very impressive game. great challenge. 

thank you. glad you enjoyed it 

thank you