Most out-of-left-field idea in the whole game jam, lol. I liked it! Very creative concept, having to look back and forth between the dialogue and the minigame is a fun challenge. The art and dialogue are hilarious. Well done!
Josh Moody
Creator of
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Cool game concept, I like the idea of the enemies slowly getting stronger instead of the player, I think it has a lot of potential! Really high quality player and enemy designs assuming you creating those during the jam! One issue I noticed is that the player's gun often doesn't fire exactly at the mouse cursor, just sort of in that general direction. A little more precision would be nice. Good job on the game, it's great!
"Beware, however, for this cheese... Has a gun." is the best game description of all time 😂
Cool game idea, I like the 3D pixel art aesthetic. It is really easy to just swarm the cheese as soon as the game starts up and insta-win, but no big deal, 48 hours isn't enough time to perfect everything. Well done!
Neat game idea, I had a good time trying to fine-tune my settings to make the jumps as easy as possible. That square can CRUISE on max speed, haha! Thoughtful of you to add lots of checkpoints. I might even recommend adding MORE checkpoints. I've noticed that many game jam games are way too hard and that just results in nobody playing them to completion. Yours is already way better at checkpoints and difficulty than most 48-hour games, but going even further is just my two cents. It's also impressive that this game is only 5 mb, my hard drive is very happy about that. Good job!
Cool concept, very creative idea to have the ghosts become the dot eaters. Only minor feedback I have is that it would feel better to play if you could hold down an arrow key before arriving at a junction and have pacman automatically turn in that direction, rather than having to press the key after coming to a complete stop. Minor thing though. Cool game!
Great game! Well polished in both visuals and puzzle design. I must say, despite my best efforts, I could never quite beat your scores! I really like how there's not a strict win/lose condition in this game. Too many game jam games are too hard and make you restart from the beginning every time you die. I like how this one gives you a goal to shoot for but doesn't limit your progression just because you got a low score. Much better style of game in my opinion!
Never in a million years would I have thought of making a game from the perspective of a tower defense wave! Super creative. Very difficult too, you basically have to constantly be moving back and forth to dodge the towers. Seems like they aim directly in front of the player, so bouncing around is the only chance at survival. Well done!