I like the way they bunch up though. When my dogs want my attention they do the same and get in the way of each other. I found difficulty in feeding the hungry dog when they're all bunched up, but it made the game more realistic and fun in my opinion. That aspect of bunching I think works well.
JJeCho
Creator of
Recent community posts
Cool game!
If you're interested in improving the animal content,
A dog unit that could help defend against bone skeletons (either by dealing damage or like a sheep dog herding the flock)
Undead animals
or Peaceful animals that need to be saved or protected from the undead
Really fun game to play. Took me a while to understand the UI and everything but really fun! Lot's of really cool things in this game!
Oh my god. Thank you for reminding me about about e.code... Fixed that.
Good job with the open world, but the longer I played or maybe moved further, the more the game started to slow down, maybe this is related to the volume of the world that is processed outside the camera (as an option)
^ Definitely related to the spawning of enemies and management of enemies outside the camera. Trying to refine this better :)
UI hasn't been developed at all and I have noticed people not noticing the side information. It definitely needs some improvement and will work on it after fixing the performance issue.
Thanks for the play :)
Thanks for the play. There's some performance issues that I'm definitely trying to iron out (Managing enemy spawns and projectiles to free up memory and improve performance). Also the invisible collisions but yeah :/
When the game starts managing 40 enemies and all of those projectiles, the game loop can suffer a bit. Scrolling definitely does become slow when lots of enemies are being tracked but performance should improve a little when the game automatically culls non approaching enemies. Trying to work that out.
Definitely going to be refining the weapon audio and bgm. The idea was to have a simple background track and have the weapon sounds be supporting sounds, so that when they all come together it creates nice music for the run. Not super experienced with music so it's been a challenge.
Map is procedurally generated using chunks! Wanted to make the jungle feel endless :)
I should have updated the game with certain weapon combinations to make the game a little less repetitive.
Definitely trying to figure out ways to make gameplay more interesting (provide user choices, random powerups, terrain effects) and am excited to work on them soon.
Thanks for the play and feedback :)
Fun game!
It's challenging but fun. I love when the customers want burrito's but hate when they order sandwiches. I like the feeling of panic I get when the emoticons over their heads change. It feels like I'm actually working in the cafe.
Controls don't allow for diagonal movement so it can feel a little choppy at times but that adds to the challenge!
Keeping the recipes open was a must for me. Great game!
Fun game!
When I started playing I was worried there was going to be ice physics. The controls felt a little slippery but that added to the challenge and made the platforming fun. Love the art.
Spent some time trying to get past the slimes to see what was there. Got to the end and jumped off :(
Still fun and enjoyable!
Fun Game!
I love that the snake gets smaller as the mongoose's deal damage. I think I noticed the snake growing in length a bit as I ate food, but it wasn't very noticeable.
Tried to get as high of a score as I could. Got somewhere around 50. Maybe taking damage and turning the snake into just a head isn't the most optimal way to play lol.
The different colored green tiles were confusing at first. Thought I couldn't walk onto the dark green ones.
Would love to see a music track added in the future!
Enjoyed playing!
Great game!
I love the art. The platforming can be quite challenging because of the fall speed but it's really fun!
Suggestions:
Some kind of visible indication for player health. It's hard to tell sometimes whether I'm getting hit or the enemies are getting hit as they use the same particles. Attack animation for dog would help with that as well.
Good game!
It was quite challenging. I made it through the first level panicking because carrots weren't spawning and I needed to feed my rabbits! When the second level started it was full panic :)
I can imagine this being really fun on a tablet or mobile device!
Suggestions:
- The small black instruction text on the green background is quite hard to see. Make the color brighter or change the background near the text.
- Would love some more unique sounds! I thought cows were dying of hunger when it was my rabbits
Amazing game:
Love the particle effects!
Smooth jetpack flight is always a good feeling and you nailed it!
The music for the game was awesome! I found myself chasing the end of level, success, and level transition music. Save those animals fast for the music!
Suggestions:
- Text scrolling speed in tutorial seems a little slow. That's just nitpicking.
- I would love to be able to play this game with just the mouse.