Yes indeed
Jeff Ramos
Creator of
Recent community posts
Heya,
Thanks for the video and the feedback. This is an old prototype (from last September) that i decided to release to come back to the project. There is indeed plenty of bugs. One of them is that suppose to not have double jump at all (xD), and some weird camera issues. But the core is there, the character is there, so this is a big experiment about the character and some of the root mechanics. Of course, performance is always a issue =/
So the games is beign soft rebooted, this prototype is no longer playable on the project anymore, but was very important to me to get reactions and honest opinions about the experience.
This is how the game is going atm
Hopefully ill sort my life out and find a good publisher. For this, every video and reaction i get is very helpful
Cheers =)
Sorry for a late reply.
The prototype indeed have issues, the checkpoint respawn one is a particulary random one that is hard to find a pattern to reproduce.
It is a old prototype and I really appreciate you enjoyed what this is, is a small interaction with a new character very based on old school buddy cop comedy, I want people to smile and have a good time with this. This game will be made in a full game and probably this prototype will be scrapped and the good stuff will stay based on the feedbacks im collecting, so thank you to take time and write this, this is very helpful =)
Cheers =)
Help Michael McWrist to clean the streets of Los Angeles
https://jefframos.itch.io/handcop-prototype
Hii, I'm glad you enjoyed. I got a lot of feedback and I'm working to fix the issues. There's plenty of work to make the base of the game stable and free of bugs, I improved the physics already and the camera so with little bit of refactoring I can see the viability to expand the game, it is very possible I create more levels and guns very soon. I wish the game have had performed better on the jam but the amount of useful feedback I've got is way better than I could possibly imagine. Thanks 😊
That is a very good good feedback, I'm taking notes of everything you said and I agree with pretty much everything. I'm glad you played and replayed, this means a lot. Keep the game simple yet fun was a challenge, I could have done more levels or bigger levels or more enemies but I wanted one short level you can beat in less than 2 minutes, only if you played enough, after reading your feedback I reckon I did the right thing. I'm glad you liked the slow motion, I add that pretty much by mistake and I thought was good enough to keep. Thank you so much for playing and for spending time writing this, this means a lot. 😊