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Jamie

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A member registered Aug 18, 2018 · View creator page →

Creator of

Recent community posts

I think this game has some solid potential. Just needs some polish with it's platforming. Getting out of water onto a ledge is a touchy, and the air mobility could use some work. Add on some anti-frustration features likes coyote time and input buffering and you have a solid platformer.

Thanks for the review :D

The controls were a last minute fix, when I realized that escape doesn't get captured when played via webpage. I think next game jam I should reserve more time for tutorials and controls, because leaving it for last minute was certainly... a choice.

I really do love it, appreciate your choice of artstyle a lot. I think the theme might be a little bit light, but I can't really speak, the theme in my game is also a bit off the wall

I really do love it, appreciate your choice of artstyle a lot. I think the theme might be a little bit light, but I can't really speak, the theme in my game is also a bit off the wall

Other than the ascension perk, which kind of ruins the feel of the game, this is very fun. Some extra work on enemy design and more depth in the builds and I would buy it.

Yeah, it's something I would have liked to polish up a bit. Thanks for the thoughtful comment. <3

I love this silly little game. I don't know being able to ride your drawings up is intentional, but it was pretty fun to work that out during play.

This is too much. I can't handle the satire. It's too good.