The graphics and effects are impressive, especially the meteorites and fire trails. The scene is short but impactful, showing how time can destroy everything. The sound design adds to the atmosphere. Overall, it’s a well-made and engaging cutscene.
JaMe
Creator of
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I absolutely love it! The cutscene is both fun and creative, with a well-paced story that features a fantastic twist at the end. The villain’s animations, particularly the watch-checking, are a nice touch. The 8-bit art style and music fit perfectly, evoking a nostalgic feel. It instantly reminded me of the Prince of Persia.
I am a slow reader in this case. I would need a little bit slower speed for dialog speed. The dialogs were nicely written. In a short time you put a lot of development and story into a cutscene.
More time would suit this well.
For art - I love the visuals, nice art for characters and background. Also the sound of the air fits to the visuals, which I appreciate.
I’m sorry, but I have no idea how to play this game. I tried several times, but still no luck. Maybe a better tutorial or some highlights could help. Also, I had a little issue with the resolution—I have a 1080p screen, and it seems to be not enough.
It’s a pretty good start for your first game. I like the art and style.
Hello, yes I will definitely check out your game!
Here is our game: https://itch.io/jam/game-off-2024/rate/3107182
I like it. The hand-drawn paper art style is great. The audio is chill. Navigation, exploration, and environmental traps are good! The weapons and how you get them as you progress are nice.
One suggestion: add some signal for the bomb ticking or a visual notice for the player. I got killed because, when I first placed the bomb, I didn’t know if I needed to interact with it to start defusing.
I really enjoyed the music and effects, and the art style is fantastic. However, I found the puzzles quite confusing, which made it difficult for me to progress.
Overall, it’s a visually appealing game with great audio. I thought the puzzles could be a bit more intuitive, or maybe I just didn’t get it