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jackewing

19
Posts
2
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A member registered Sep 18, 2020 · View creator page →

Creator of

Recent community posts

great game but objects can spawn a block you in also anything above a wall is hard to see. lots of fun keep it u

do yall need another person? i'm still new to coding in unity but I can do simple art.

the game is really fun. sometimes it was hard to see where I was because of the black on black. but still really pretty  and fun  5/5

This is a really fun game I got to stage 5 with a score of 375,000 no continues . Awesome game.

level 2 is bugged and I can't fix it until the end of the jam so sorry about tha

fun. I don't know if it bugged or something but I did notice that their was no music. overall a very cool interpretation of the theme 

that was fun but a bit short. overall a good game that really stuck to the theme

love your game 10/10

normally I find city building games boring but I cant stop playing really great game

thanks for your feedback I definitely over scoped the game the original plan was to have you posse fight along side you. but I did not have time to add that.  the long range enemy was added on the last day to give more variety.  the posse buffs have been working for me so could you give some more information on that. after the boss you should be able to find them but I will take a look at that.  

I have not seen the crafting bug. the bottle O health gives you more health not more lives sorry for the confusion 

thanks for your feedback. the number of life's that you have left is shown by the hearts in the top right. your posse is just to allow you to trade.

love the gameplay and art but I encountered a few bugs 

  1. the second scene that you see the Roches is  unclear when you beat both of them and go back it looks like you go back to the scene that you where at previously so why did you fight the second enemy
  2. to progress you need to make a blind jump or walk to the edge of the platform but the level design makes it look like you goal is to go up
  3. in the 3d  stage that you see the enemies the spike blends into the ground and kills you in one hit then you are set back to the beginning and it ends up being frustrating so a solution could be to add some checkpoints 
  4. the last thing is that when you are going forward then jump and hit the s to go backward you will move backwards but your player is facing the incorrect direction

overall a great game that ends up being really pretty and fun

thanks that means a lot

yeah I still don't know what I should do when the player dies. I am thinking about making the objects that follow the player become the new player so they sort of become extra life's. then after go to the death scene. I did not know about the drag problem and will fix that for version 0.3. I am planning on just adding particles and a sound effects but that is a good idea. thanks for your feedback

ok thank you so much I will go and fix it

thanks for the feedback could you point out what is confusing so I can help fix it

really fun. just a heads up if you jump into the side of the platform you get soft locked. but still a good game

really nice game love the art.