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IvanBarabash

31
Posts
9
Followers
4
Following
A member registered Jun 16, 2020 · View creator page →

Creator of

Recent community posts

Loved your game, loved that with simple mechanics you achieved to make it deep in mastering. Visuals, are insane, really loved this waves, and penguins design. Only lack of matching UI separate it from greatness) And also you definitely needed to use high res image for main menu)

Really cool game, i loved visuals! It was confusing with jump controls at the beginning, but i handled it. Also some check point looks like a traps, because they made much worse spawn position, than previous one)

Hey pretty good game! You did a good job with visuals, animations, and whole style is cool. And as all others already told you, sound effects will make this game much better! 

Hey pretty good game! You did a good job with visuals, animations, and whole style is cool. And as all others already told you, sound effects will make this game much better! 

Amount of implemented mechanics is crazy, in just 3 days, nice job! Just change font, or add some solid color background for tutorial, this kind of strict font, not working good with such background.

I should say, that you done a great job with visual atmosphere, but such realistic graphics, should have better sound representation. Some scary ambient sounds with dripping water, some sound of moving tentacles for enemies along with heavy breath sound of main hero, will make this game much more scary, and atmospheric. 

Really good game especially for first jam! Only lack of visual effects for special powers. Some simple glow on legs for jump and speed, power shield, and it will be perfect) 

Really good game especially for first jam! Only lack of visual effects for special powers. Some simple glow on legs for jump and speed, power shield, and it will be perfect) 

simple and nice game, loved destroying world effect in the end)

Thank you for such pleasant review. Yep our game looks pretty complicated, but hopefully core of our team are pretty experienced developers that can live for 3 days with 3-4 hours of sleep only :D

Great game, at the beginning i was like 'what the difference with tetris?' but each next level literally leveled up this game in my eyes. Well done with turning simple idea to something interesting! 

Extremely well polished game! And what is more important the game feels well thought out - art, gameplay is combined.

Thank you! We wish to have more sounds too, and more polished but, at the end we was focusing on fixing some major bugs)

We made this game as a 6 ppl team, and before start we had 3 unity developers, but unfortunately, one of our devs, worked on project only few hours at first day until his internet went down, and the other one for personal reasons worked just few hours right before deadline, so you can say we had only 1,5 devs. We definitely overestimated our resources, but it was really interesting experience.

Thank a lot for your comment, the scope of the project was definitely too big, there is also few things that's not even integrated in delivered build, but anyway good experience in side of time estimation.

Thank you for your feedback, on this project we decided to try cinemachine camera system, and it cool in a way, but have to many things to setup, that wasn't possible in 3 days.

Really cool idea! With so simple mechanics so many variants how to throw sword in the most efficient way

Nice game, it was fun to play, but i think different abilities for robot can improve game a lot, maybe make him not attack but create shield, so you need strategically place him to cover your back.

Art and animations are sick!

Hey! Thank you a lot! In game tutorial definitely first thing that missing. About theme matching we have a plan to connect villages with water by creating rivers, but we don’t have enough time to make it work the way we planned it, so we cut this feature. Any way, we already starting to developing a full game, so it’s really motivating that you too see potential for a full game)

simple concept, but controlling the ball is not so easy, it's cool. encountered a bug that on the conveyor belt can get stuck, to get out you need to roll left or right.

Played the game, but there are a couple of problems. Some parts of the portal you can't pick them up, you just fly through them or stare. Everything is too detailed, it is difficult to find what you need. The concept is quite simple, perhaps this is its feature

Interesting idea. I like the fact that with each new stage new game mechanics. Pleasant minimalist visuals. I like it!

The visual part attracts attention. voice acting robot is a bit funny. gameplay: take it and look is boring, but I liked how to knock down some things. Speaking of bugs, there is one: when you carry a large object - the character can speed up the movement, or go the other way. And so it is quite a nice project

 Best tutorial from all games i played here! Also love cut scene at the beginning. Game are really good polished! And you even have time to add easter egg) But in first time i played i got bug on second level, when both man and robot was on elevator, end level wasn't trigger. 

Thank you for feedback! Yes our 3D artist made this model, you can read about our development process in dev blog, and also we updated our game page where you can find normal tutorial) 

Hey! Really cool concept, and its noticeable, that you was short on time, but the game have great potential, just few extra days to make game little nicier, and smooth, add some impact from throwing shurikens, and it will be one of the best games from jam) 

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Thank you for feedback! We really had a plan to add in game tutorial, but unfortunately there wasn't enough time for it.

Thank you sir! 

Hey! Thank you for testing our game! Yep, we got weird bug in our release build, and it was to late to reupload normal build. But moderators, allowed to udpate it, so you can download new version where back assets are fixed! Have a great day!