Pretty cool and fun to play! I really liked the aesthetics, cute characters and different type of skeletons. I really enjoyed playing it. Nice work!
Ishan Saxena Games
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Very Cool! Loved the mechanics, cute low poly characters and objective briefing in the beginning. Really liked how the entry of the dragon where it tumbles the truck, and the sound effect of footsteps that you can hear before it does that. The character controller is super responsive and the camera shake when you run is very nice addition. I had a lot of fun playing this one. Awesome Job!
Thank you for your feedback! I’m glad that you liked the game.
As for the lateral shooting, yes, that was an intentional choice to increase the difficulty and make the gameplay more challenging. I’m happy you noticed it!
I’m excited to add more features in the future. Thanks again for playing and sharing your thoughts!
Thank you so much for playing! Haha, I actually left the friendly fire intentionally because currently the AI is very simple and since the enemy move in a group they would easily kill each other immediately. But nice suggestion I would consider checking out how can I make the enemy AI a bit better so they avoid shooting each other, but as a player you can bait them to shoot each other. Thanks for the suggestion and Thanks again for playing!
Managed to get perfect score! The art is just AMAZING!! This was a little hectic but in a good way. I watched more FailTube than I would like to admit 😅. also I pooped all over the poopter 😆. Glad I was able to keep the anxiety in control. Loved the idea how it switches over your control, caught me off guard. I noticed something when the timer reached below 30 seconds if you sleep the timer keeps restoring back to 27 seconds. But overall nice implementation and a fun experience. Great Work!
Thanks for your feedback! I’m glad you enjoyed the game, even though it’s tough to take down the enemies. The items on the floor are actually just random props that I was experimenting with to make the level look less empty, but I see how that could be confusing. I’ll keep that in mind for the future. I’m thrilled you like the artwork! I created the characters and pods myself, but the tilemap is from Kenney’s assets. I’m just starting out in pixel art, so your compliment means a lot!
Thanks for your feedback! I’m glad you found the game fun, even though it’s super hard. I actually found it tough while testing too, but it also felt doable, which made it fun in my opinion. That’s why I kept the difficulty as it is. I’m happy to hear you think the ‘Last Stand’ theme came through well! I’ll definitely consider adding health potions and auto-fire to help with the difficulty. Thanks for playing and sharing your thoughts