Thanks for playing! Yeah i'm aware of that bug and it'll be fixed for the next update.
Guurf
Creator of
Recent community posts
Great game! The art art and music are really good. After seeing this was made on an engine for the Gameboy I can see why the control are a little janky, the gravity is a bit too high imo and in the tower some of the platforms can be passed through and others have full collision, make sure to make each type visually distinct. Other than that the game was really fun!
This is honestly such a smart idea and a great execution. It was very fun figuring out what events made what effects on the tiles and then applying that knowlege in later runs. Make the world expand a little as you play and some way to increase the number of plays left and this could become a full game!
The art and UI are really polished and the mechanics and game as a whole feels extremely finished. The camera felt really jarring to me though, i felt it could only move in one direction at a time and wouldnt really go where i wanted it. Other than that this game is really well made and has a lot of juice!
I really like the movement when in the water, and at first I liked the out of water movement... then i got to that staircase. I think the players rotation should be clamped or completely turned off when out of water as my camera spinning around made it almost impossible to progress. Other than that I really enjoyed the rest of the game :))
This was such a fun game. I played it longer than any of the others and didn't even realise! The sound effects and attacks are really satisfying and I love the little animations on the upgrade screen. Each time I thought I had seen all the enemies a new one appeared which was really fun. Plus the dash is a really good idea to spice up movement a bit. I only wish it was a bit easier to glance and see exactly what weapon you were upgrading. Really good submission!
This was such a fun game. I played it longer than any of the others and didn't even realise! The sound effects and attacks are really satisfying and I love the little animations on the upgrade screen. Each time I thought I had seen all the enemies a new one appeared which was really fun. Plus the dash is a really good idea to spice up movement a bit. I only wish it was a bit easier to glance and see exactly what weapon you were upgrading. Really good submission!