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GameCook

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A member registered Jan 20, 2021 · View creator page →

Creator of

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That’s actually good news XD Someone complained the game was too hard, guess they had to just git gud Or maybe you’re just a god Nonetheless thank you, I’ll be sure t9 make harder game later on

Thank you a lot for the time!

And thank you even more for the great feedback

(2 edits)

I appreciate that you took a different approach, and I gotta say... Great Game! In such a short amount of time as well! This is one of the best games I've played in the jam!

I can see where you'll be going with the game, and I love that! definitely keep going!

As a fellow developer who's working on another combat driven/soulslike game, I noticed a few bugs and issues that you gotta fix when turning this game into a full release:

1) When there is an fps drop, or in low fps in general, the player moves too much when using root motion

2) When you attack for the first time or perform a combo, you gotta be able to rotate your character for the first few frames of the animation. When I attempted to attack the boss, if he dodged the first attack, it was over. I wouldn't be able to rotate my character when performing the combo, and I would miss.

A few thing that would make the game better when releasing:

Make an attack animation right after dodging.

Give the story more depth and make the people's death impactful.

Make a whole journey/questline on learning how to time travel. like the first act of the game is where you connect to the people and the goblin boss, in the second act you learn how to time travel, and in the final one you get revenge from the goblin boss 

Optimize the game a bit more.

Great Job and Good Lock on your Journey!

Cool use of the concept! pretty similar to mine as well. Everything was great about the game, the sounds, the enemy AIs, the meditation mechanical choice, everything. Except for one, the tutorial in the menu. It took me a bunch of tries until i figured out that i had to hold the LMB to attack properly instead of spanning it. And i never got to dash... I didn't figure it out but overall Great Game!

Also it would be a bit better if you got an extra meditation before the final boss if you were out of meditations but you only had 7 days.

yeah I didn't have much time to Playlist the game so I uploaded it right away, but when I did play through the game, I felt the same.

Thank you for the feed back

thanks a lot for the feedback, that's so generous of you to say that, the feedback is really really helpful

This game has a lot of potential, that's for sure! If you decide to make a full release on this great concept, here's some feedback i can give you as a gamer:

add an invert option for the mouse, also lock the mouse

get the camera a little further away from the player

but overall, great game!

Great Game!! It gave me some dark souls vibes as well.

The story, the narrative, the events were all perfect! Very different and fun choices! Loved the game! Easily one of the best games I've played in the jam!

Dude are you KIDDING?! Last place I expected to get rickrolled was itch.io xD

Good Job!

Overall, great game! i really loved the design and the concept of having a torch, it added to the wonderous and mysterious feeling of the game

The introduction of the levels and camera movement in the beginning could've been better though

An overall great game! But i was surprised the most when i found out that there's built in blackjack! Really loved it!

thanks alot!

that's good news

Cool Game! i can see you uploaded your game a bit late... i was testing my game and noticed a big ass collider is in the way in one of the levels, so i had to rebuild the game and upload it. the internet speed was so bad it took me half an hour to upload the game. my game was uploaded late as well and i don't know if it even counts :/ 

overall, your game was pretty cool! i loved the way you managed to render the graphics!

it would be better if the game had some more feedback when you shot the enemies

a very chill and satisfying game! i love the fact that you put the solutions as well, i was stuck on 9th level for the longest time XD.  the game was great but it was lacking the "Storm" part a bit, but i guess i would understand the game better if i was a barista or cafe owner myself

thank you!

Amazing game! the concept was cool and pretty straight forward, got me hooked for god knows how long and i really enjoyed it! i wish there was a more effective and strategic way of placing the bushes but what can we say, for a 7 day project, this was Great! Good Job!

Really enjoyable game! I specially liked the dialogues and voice line! didn't expect such quality tbh

Great Game, I loved the graphics, the game design, the atmosphere everything!  but i just wish it was a bit more optimized, or maybe my pc is too old XD

at first, i thought i couldn't play this game but once i got used to it, it was so enjoyable!

although i wish there was for feedback when you couldn't dodge correctly or obtained a coin

at first, i thought i couldn't play this game but once i got used to it, it was so enjoyable!

although i wish there was for feedback when you couldn't dodge correctly or obtained a coin

Need For Speed if it was actually good:

pretty good use of concept! combining tetris and a platformer game was a great idea!

I gotta admit thou the first time that I got the taco it literally gave me a jumpscare XD 

thanks for the comment!

thank you! problem is the last two levels of the game are missing due to a bug.

thanks alot! yeah i am aware of the getting stuck situation XD. there wasn't much time and tbh i didn't even had an idea as to how to fix it

Super polished game! Not so hard to understandable and also a very great concept!

Good Job!

Super polished game! Not so hard to understandable and also a very great concept!

Good Job!

Cool concept, great and unique mechanics! I really loved how you could even use water the platforms to grow

I think the pacing of the game needs to be a bit faster

Super polished! reminded me of cuphead a little!

I like the idea! pretty creative! I the pace was a little slower so you could feel the changes when the game scales. Even in the second wave I didn't have any need to put any smaller enemies, and the game could've been a lot better if there was some tiles on the ground and you could actually see them, then place your unit more strategically.

All and all, great concept!

definitely a different approach to the theme! Bro imagine that dragon was seath the scaleless XD

I really liked the game! Doesn't take much time and is easy to learn!

Amazing idea! I liked the fact that you could line enemies up to damage them with bigger fireballs!

Cool concept!

Great concept for the game! A genius idea!

Since I have studied network at school a little, this game really reminded me of those days.

Great Game!

The best part about the game is it's platforming. I really found it pretty satisfying.

the combat is cool but I felt like it would've been better if the fire bar at the top didn't just fully go down when I got hit. When you charge attack you need to be close to the enemy to be able to hit them, but I would sometimes get hit before attacking then I would have to wait until the bar went full again which I felt like it was not worth it.

Overall, amazing job! Keep up the good work!

thank you for playing the gam

Thanks for playing🙏✌️

A sofa moves behind you when you put the gear in the clock, still my bad i tried making 3d sounds to let player know something is happening in the back but it seems i should have made a cutscene

Thank you for your comment, i dont know korean i just copied it into google translate, but nonetheless thank you a lot