Hey! I used the LDtk level editor with the LDtk monogame importer by IrishBruse
Fypur
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Hey! Glad you liked the game! I implemented everything from scratch. I took a look at Celeste's player code and maddy thorson's "Celeste and TowerFall Physics" article on medium to know the basics on what to do. Good luck on your way to becoming a game dev!!! I'm only 18 and released this at 17 so you can definitely do something great.
They actually don't do anything lol. I was thinking of cutting them out of the game but I thought they added something to the gameplay so I left them in. They were originally some collectables in chapter 2 but they were removed due to the fact they were either too hard to get or badly designed. I'll maybe add a part in the main menu to check your collectible count/death count in the near future. Thank you for playing!
A big video was made following the game on my youtube channel! The game itself isn't really good so I'm not trying to promote it. It was made in only a week for the brackeys game jam, so my main goal was only to finish it. I'll add the video to the itch page since the video is really good and I've worked really hard on it.
Here's the video: https://youtu.be/T_HZOIqmqO0?si=N2nDrNM6r_JmDSIF
Most people really do struggle the most with chapter 2 yeah. I do think the levels are harder on this chapter (during playing people struggled the most with them). Hope that didn't make your experience too bad! The levels are deemed satisfying when you finish them though. The spider boss is just built different lol.
Unnamed is a game about a robot platforming and exploring his way out of an abandonned factory. This is a hostile place, and he might find threats along the way... Use your jetpack and your swinging rope in order to navigate through levels and reach safety!
This game is a passion project and has been in the works for about 2 years !
I'm so happy to finally be able to release my first fully-fledged out game. I'm sure any platformer lover will adore this game. It has tight controls for precise execution, a world to explore with a particular atmosphere and lots of very deep mechanics.
The game isn't that long (about an hour depending on your skill), so if you could just give a little bit of your spare time to play it to give me feeback or for your own enjoyment, that would mean the world to me.
- Very tight platforming inspired by Celeste's movement. Use your jetpack in order to gain more elevation or to speed up horizontally! You also have a swinging rope which utilizes your movement speed in order to propel with blazingly fast speed.
- Explore a world with an intriguing atmosphere
- More than 60 Rooms to beat
- The game consists of 3 areas divided in "chapters", each introducing a mechanic and making sure to make you exploit it by challenging you with different levels. You will need to use your dexterity to pass through levels, but also your brain, to find the right path to take.
- Fight a boss and run away for your life (or at least try to)
- Make a robot repeatedly die over and over
I've just updated the game. The fact that it says to use W is an oversight due to the fact that I use azerty (french keyboard) which places W where the Z is in qwerty. The game is much easier to play with C, X and Z lol. But to be fair, the game is better to play with a controller rather than keyboard and mouse.
As for the other feedback, thank you so much for your positive review! I hope you also enjoyed the boss and jetpack area depsite the bad control scheme. You can also change your controls in the options. Thank you !
Hello! Im a 16 y/o Unity 2D programmer (and game designer) and Im looking for a team for this game jam. I've been working with Unity for over 2 years now and I've mostly made Celeste-Like platformer games. Im open to any other genre tho. (but making a metroidvania would be cool) DM me on discord Fypur#8096
Hello Im a 16 y/o Unity programmer and designer and I would really like to be in a team with some people to make a game! I've been programming for about 2 years now and really like designing games in general, but Im really shit at making art and music so I just kinda thought that having some other people do that would be great. If you're only a programmer you can join too! I only work in 2D tho, because I don't have much experience with 3D. My favorite game genres are metroidvanias and hard platformer games like Celeste and I would love making these types of games. Feel free to answer and ask some questions if you want! You can contact me on discord Fypur#8096
The game was a great idea but really feels unfinished, there's no sound effects or music, no menu... but I think what the game lacks the most in a increasing difficulty. I got bored after 2 minutes because I just didn't get hit. Maybe make the spawn rate of asteroids bigger or the gravitational pull of the moon stronger?
To sum it up, overall a good game but you didn't explore the concept enough.
Would love if you could rate my game!
Really fun game! The controls are a little confusing at first but you get used to it after some time. The game feels clean and finished. It's also really fun trying to get a better high score and I've suprised myself playing multiple games. I would suggest adding power-ups, and something like a little help when you're at low health. Would love if you could rate my game too!
https://itch.io/jam/brackeys-5/rate/929364
The only I couldn't finish was the music and the sound effects.
Thanks for playing!