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ehronlime

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A member registered Oct 07, 2016 · View creator page →

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If you have any questions about any rules or how to play the game, feel free to ask them here!

Since this is an ashcan release, there's bound to be some stuff that's unclear or janky, so please ask any questions about them here and I'll try and clarify them.

If you have any questions about any rules or how to play the game, feel free to ask them here!

Since this is an ashcan release, there's bound to be some stuff that's unclear or janky, so please ask any questions about them here and I'll try and clarify them.

If you have any questions about any rules or how to play the game, feel free to ask them here!

Since this is a playtest package, there's bound to be some stuff that's unclear or janky, so please ask any questions about them here and I'll try and clarify them.

No worries, glad that helped :)

Hi, no worries at all!

So one way to think about it is the Academy is a time for the characters to get to know each other better, and to start showing their character traits.

Even if it's not spending time in a school together, if they're playing sports against each other, it can also be a way to get to know each other. In sports anime, even rivals who don't go to the same school get to know each other by playing against each other, or scouting out another team together, or even just running into each other when they're buying equipment or meeting up with friends.

I'll use the JET FANG RUMBLE World Tendency and the normal Academy Situations as an example:

  • A Test of Wits could be during a practice game, or when pilots from different teams are put on a TV game show as promotion
  • A Team Competition obviously can be a league match, but could also be something like a soccer match (like in Eureka Seven lol) or even a cooking competition during a retreat
  • A Formal Event or Dance can be an awards show (one of our playtests had this! Everyone dressed up and brought their cool mechs too) or a sponsor dinner
  • Sneaking About could be going to scout another team or find out their new mech specs, or even just going on a secret date without being seen by reporters
  • A Private Duel can be on the field during a match, or meeting up randomly at the arcade and playing a videogame (like Milia and Max in Macross)
  • A Lively Meal could be a dinner with an ex-teammate that used to play for another team, or going to a street food festival

Hopefully this helps you with some ideas for Academy scenes, and please feel free to keep asking questions if anything is still unclear!

If you have any questions about any rules or how to play the game, feel free to ask them here!

Thank you so much for playing the game and telling me about your game, I'm so glad you enjoyed it :) It's always fun to see what places and people others have made

Thank you! I'm still in the proofing stage with the printer so I expect the physical copies to be available with retailers in January/February 2024 (depending how quickly international shipping goes over the holiday period). I'm working with SoulMuppet for the Kickstarter fulfillment so they should have copies after that's done, and I'm working to have it available through Indie Press Revolution, and I'll certainly make an announcement/update here as well when they're available :)

Hi of course! Please feel free to and let me know when you do! Thanks for playing the game :)

UPDATE: Thanks so much to Mashuu (@marshuumallow) for providing the Japanese translation for What Should We Have Tomorrow? If you have any questions about the translation in Japanese, please feel free to contact Mashuu via DM as I don't actually speak Japanese and won't be able to answer questions in Japanese.

It shouldn't! It helps to quickly understand some of the concepts since it's only loosely based on blackjack, and the rules should be enough to explain how it works without prior knowledge.

Huh that's weird. I've just re-uploaded the file, and now I'm going to go check my other game pages to see if this happened to them too. Thanks for letting me know!

Ahh thanks for letting me know how it went! I'm glad someone managed to make it home even with the rough start :)

Yooooo thanks so much for the video, I'm really glad that people are loving this very specific classmates-to-enemies dynamic that I also love and wanted so much to play with through this game.

Yep, you've got them right! Thanks for the notes! This is really helpful feedback as I work on updating the game. I've got a whole batch of new prompts and tweaks that I'm hoping to update the game with when I get the time. Thanks!

Thanks! I love cooking as much if not more than I love making games, so the connections are really apparent.

You're welcome!

Thanks for reading them!

Sometimes I cook a dinner for my wife that's terrible, it happens. I apologise, we make instant noodles and I try and learn from my mistake and she makes fun of me for the rest of time. Sometimes I make a boring meal that we neither like or dislike, but hey it was dinner. Same with games, I guess.

Ahh thanks for catching that. That should read "If you had Risked an Asset, you also mark an additional Asset as Exhausted".

Ahh this is so wonderful! Thank you so much for playing the game and writing about it, it's truly a gift to hear that a game is being played :) I hope it's alright with you if I share this one social media?

https://ehronlime.itch.io/far-from-home

https://ehronlime.itch.io/ithaca-in-the-cards

Hey! Thanks for the question! My main inspirations are actually cooking manga like "What Did You Eat Yesterday?" (which this game pays homage to in the name) and "Sweetness and Lightning", and also from my own experiences since I'm the primary cook at home and I'm always  thinking and planning what to cook throughout a week, chatting with my wife about her day and adjusting and shifting planned menus around based on how we're both feeling or what needs to get used up soon.

Masak-masak is definitely a part of Malaysian culture, and it's usually a lot more freeform, though my nephews do love looking through cookbooks and pretending to make the meals in them and following some sort of menu since the cookbooks are structured this way (mains, snacks, desserts, drinks etc). It's not dissimilar to "playing house" or just pretending to cook or clean or drive since that's what kids see adults doing :)

I'm actually planning to make one, but I wanted to get the game up first before the end of the year lol

boy bands never lose

Ah thanks for checking out the game! I love what you've done with Two Summers as well! Even though we ended up with different approaches to game formats/mechanics, it's really cool to see your take on themes and ideas that I am in love with also. I'm looking forward to trying out Two Summers too!

Ah thank you so much! I'm glad it went well!

Physical copies are now available through Floating Chair's shop here: https://floatingchair.club/products/an-altogether-different-river :)

https://ehronlime.itch.io/an-altogether-different-river

 Here, have some morphs.

Hello! If you are based in the US, I am working with Floating Chair Club for US fulfillment so that's probably your best bet to get a physical copy later, as I will be sending them extra copies to cover any damaged/lost copies anyway, so look out for that. If you're based elsewhere, drop me a message or email and I'll let you know what I can do once I confirm fulfillment options where you are.

No worries! I've now uploaded a Straight Version which should make it more readable.

I basically made this because a friend reminded me of the song today! Glad I can pass on the earworm :D

Thanks for reading! I've been slow with updates as I'm also focusing on my game-a-month project, but I plan to keep playtesting and updating as I go. Let me know how it goes if you do get to run it :)

Thank you for checking it out! I'm not sure what your situation is with playing games online etc, but I'd probably look to RPG communities like the Gauntlet or Roll Bond which are geared towards story games and other indie RPGs. Hope you're able to find a good group to play with :)

Working as intended.

The way the game iterates on Downtime alone warrants the full 5 stars. Really great implementation of FitD mechanics to the mecha genre, with smart design and writing around Faction level play, Downtime and player character Drives.

Thanks for checking out the game :) I really like the setting for Monstress as well and it would work really well with the game, so I'm glad that connection was made.

https://ehronlime.itch.io/ithaca-in-the-cards