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Dream Machine

38
Posts
1
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A member registered Nov 30, 2021 · View creator page →

Creator of

Recent community posts

Cool game! It was tricky at first but I do like the concept. Good job on your game!

Very fun game! Personally, it was a bit difficult for me since the projectiles were small and the fish came in massive hordes but overall this game is great!

Thank you for playing my game and for your feedback! I'll keep in mind about the sensitivity issue for future games that I will make :)

I really like the design of this game and the concept. The gameplay is exceptional and the story is great! I did have a hard time with the warrior being unable to attack enemies and it took me a little bit to figure out how to aim with the archer & mage. But other than that, this game is certainly one of the best submissions of the game jam!

Thank you for playing my game and for your feedback! This definitely did have a lot of potential and I wish I had more time to add more things and fix some bugs. Nevertheless, this was a great learning experience for me and I hope to participate in more game jams in the future!

Cool game with funny waste mechanics. Great job on the design!

Cool design and the controls are nice!

Cool design and great puzzles!

This is definitely one of the best games made in this game jam! Very impressive work and amazing job on the design and concept!

Very creative and I like the design!

Pretty cool game and I like the concept behind this! It is a little difficult to dive and kill prey (maybe that's just a skill issue on my part XD).

Thank you for playing my game and for your feedback! I sadly did not have enough time to optimize sensitivity so I am taking this as a learning experience for future game jams. 

This is really cool and fits 100% with the theme! Great job!

Thank you for playing my game and giving your review! I did start this pretty late and didn't have enough time to fully optimize controls and sensitivity so I'm taking that as a learning experience.

Pretty fun game and great job on the design!

Thank you for playing my game! Agreed, let's not say anything about the camera problem XD

Really fun game! Kinda reminds me of Doom with all these enemy designs XD. The camera sensitivity was a little too crazy for me and then I figured out a few moments later that there was a menu for it. Other than that, this is amazing. Great job!

Nice game and I like the concept! It definitely was a struggle for me initially to figure out what to do and get confused about using the crystals. I'd say a tutorial would make a significant improvement on this game. Other than that, this game is great.

Very fun game! Great job on the design and I like how the words were related to the theme of the game as well.

This game is very fun to play! Great job on the design and concept!

Thank you for playing my game and giving feedback. Because of bad time management on my end, I wasn't able to fully optimize controls and sensitivity but nonetheless, this was a huge learning experience for me :)

I like the concept of this puzzle game and the design itself! I feel that a visual tutorial would make a significant improvement for the player since it did take me a few minutes to figure out what to do (maybe that's just a me problem XD). But other than that, this game is fun.

No worries man I feel your pain as a solo dev myself. I think it's great that you made these levels challenging because that way it makes the game more worth beating, but that's just my opinion. Also, whenever I get the chance, I'll definitely check out your other games! I'm fairly new myself and am learning a bunch as I go.

Cool concept! Both endings are interesting but if only there were more things to do in this game.

Loved the concept behind this and the voice acting was phenomenal! It was definitely fun spamming the left-click to kill the enemies as well. It would make this game more exciting if you added different enemy types or even a boss to unlock more memory fragments. Other than that, this game is amazing.

Thanks for playing my game! I do apologize I didn't have enough time to optimize the controls and sensitivity but I'll be sure not to make that same mistake again XD

Yeah, you could implement the feature to display the health bar for a brief moment whenever the player strikes the enemies.

Cool game! The game would definitely be more fun with powerups and more obstacles but other than that I enjoyed it.

Very cool game and love the design!

Cool game! That transition when the player dives into the character's memories also looks great!

Amazing retro design and cool game! Totally didn't take me like 20 tries to beat levels 3 & 7 XD.

Very fun game! I like the design of the sprites and their animations, as well as the projectile attack patterns you implemented on the enemies. I think the game would be better if you had a health bar on the enemies so that the player is aware of how much health there is left on the enemies. Other than that, I really enjoyed this game!

Cool game and I like the concept behind this! The obstacles were indeed challenging to navigate through and I like that the music fits with the game's theme. The achievements also bring a nice touch to this game making me want to get them all. It took me a minute to figure out that I could transition between the game and the menu by clicking. Other than that, this is a great game.

Thank you Bowie!

Thank you Graphman31!

Thanks for your review GamesByJack! I wanted to create an environment oriented around the brain and this was the basic layout in case I had time to make it look better. I do apologize for the control and sensitivity issue, however, I will take it into account and make sure I don't make the same mistake in the future.

Thank you for your comment TEP_The_Dev! I had many ideas to implement in the game but because of bad timing on my end, I was not able to do so. But regardless, I'm glad you like the concept behind this game. I wanted to try something unrelated to diving in the water.

Thank you for playing my game and giving your review! I am aware of the mouse sensitivity issue and I had planned to implement an options menu including a feature to allow the player to modify the sensitivity but unfortunately, because of bad timing on my end, I was not able to implement it before the submissions closed.