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DrCarlLuo

147
Posts
15
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1
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A member registered Jul 15, 2019 · View creator page →

Creator of

Recent community posts

These are wonderful! Can I use these backgrounds for commercial games with credit?

Thank you so much for playing my game :D Definitely gonna keep working on this game and fix those bugs after the jam

Thank you so much :)

Thank you so much :) Definitely gonna keep working on this game in the future.

Thanks :D

Thank you so much! I will definitely make this game easier in a post-jam version :)

Thank you so much for your comment! I'm very glad that you like my game. And yes, I'm definitely gonna keep working on this after the game jam. I think I haven't fully explored all the possibilities of these mechanics. Really thanks for your support :D

Have already seen several streamers play this game before, but after I had played this game myself, I found this game even more fun than I thought before. The concept and ideas of this game are very unique and brilliant. The game is not difficult, but it does take some time to understand the property and function of each kind of block. Also, the artwork of this game is really nice and I love this kind of art style very much. Overall, this is really a nice work for 48 hours!

Kind of a unique concept in this jam. The artwork is simple but looks pretty good and very cute. The mechanics of this game are pretty fun actually, but I find it a little hard cuz slimes can easily get outnumbered and situation can get out of control. Quite a nice game thought. Good job!

"by forcing you to hold the space bar, physically joining you and your computer" Haha, this is the most unique and funny interpretation to the theme I've seen so far in this jam :D The graphics and visual effects of the game are really amazing. The music and SFX are also pretty good. The game mechanics are also very fun. I just feel it a little hard to press all the letters when my left hand is holding the space key. Overall, this is really a nice work for 48 hours! Had a lot of fun!

An awesome game with a brilliant idea and a really good interpretation of the theme! The artwork and graphics of the game are simple but definitely fit into the game. All these abilities are all very fun and interesting and the controls feel so good. But the gravity manipulation ability is really really hard to control, even after I read your tips on the game page. The balls keep gravitating towards the walls that I don't want it to go. But anyway, this is really a nice work for 48 hours! Had a lot of fun!

Wow, this game is so well-polished! The 3D artwork and visual effects are so good and stunning. Also, Music and SFX are just perfect! The game mechanics are also very brilliant and the level designs are clever and well-made. I can tell this game is really professionally made. Really a fantastic work for 48 hours! This is definitely my favorite game in this jam so far. 15 stars!

Thank you for playing my game!  Very glad you liked my game:)

Thank you very much for the nice feedback :D

Thank you so much :) Definitely gonna keep working on this game in the future.

Wow, this game is so cute! And I love this kind of art style. But that word-catching game is really a little too difficult for me since the words move so fast that I cannot even see it clearly. But anyway, this is really a nice work for 48 hours! Really a lovely and cute game!

Very interesting game! The artwork looks pretty good and the SFX is also very nice. The game is pretty easy at the moment and I think you can do something like making the rocks go faster as time goes by. But anyway, this is really a nice work for 48 hours!

Thank you very much! Definitely gonna keep working on this in a post-jam version. As for the game "The company of myself", there are definitely some similarities, but I think that game is more like recording your action and then playing it back together with your current self, whereas in my game, players are more like having to take care of both yourself and your past simultaneously, which I think are quite different game experience.

This is the most creative game I've seen so far in the jam. The concept of this game is so brilliant! Also, the game is executed so well. Good tutorials, nice and smooth control, good graphics, well-made levels... I can only say that this game is just perfect! Really Really a nice work for 48 hours! 15 stars!

Hahaha, this is really a fun game. The game mechanic is so simple but still, this is so satisfying to play. And I love the music, too. Nice work!

The artwork of this game is so cute! I really love it. The background music is also pretty good. The game mechanic that players need to follow the ingredients that are flashing in the mirror is also pretty fun. Nice work for 48 hours!

A very brilliant and clever interpretation of the theme of the jam. The artwork is simple but looks pretty good. By the way, the AI of the counterprotestors is so clever, my people get dispersed by them so easily. Overall, this is really a nice work for 48 hours!

This is actually a very brilliant game idea. The artwork of this game is so good! The bugs in the game break the game experience a little bit, but I can tell this game has potential. Can't wait to see a post-jam version of this game!

Thank you so much for your kind works :D

Damn, that little puzzle in the main menu actually took me one minute to solve, and later I found out that I should just click the letters in the title... 

This is a very unique and brilliant idea! The ability for players to edit the level layout means that this game is not just a platformer but in fact, a combination of 2 genres of games. And this creates so many possibilities. Nice work! I love the music by the way. The levels are all pretty well-made. Really a fantastic work for 48 hours!

This is a pretty nice 3D platformer! The artwork is pretty good, and the music and SFX are also great. However, I do think there could be a little more explanation on the mechanics and what players should do at the beginning of the game. It took a while to find that I actually have to lure the spider. But anyway, this is really a nice work for 48 hours!

Thank you so much! I will definitely make this game easier in a post-jam version :)

Thank you very much for the nice feedback :D

Thanks for the nice feedback :)

Thanks :D

Wow, very unique and brilliant ideas! Using "light" to restrict players' movement is really clever and players have to exploit the terrain to keep finding shelter for themselves. Really fun! The artwork is simple but looks pretty good and fits very well into the theme. I can tell the level designs are well made but just a little short. And as a skilled platformer player, the levels are a little easy for me :) Wish you guys could add more challenging levels in the future. Overall, this is really a fantastic work for 48 hours. Nice work!

Nice ideas! The controls of the mace are wacky, but this is exactly the fun part of this game. But still, this game is a little easy for me :) Wish you guys could add more challenge to this game. Nice work for 48 hours!

A really cool and fun game with brilliant ideas, and a really good interpretation of the theme! But just as others have also said, I really don't know how to light the last bulb... Anyway, I can definitely see the potential in this game and wish you guys can add more depth to this game in the future :) Overall, this is really a fantastic work for 48 hours. Nice work!

The game is so fun to play! The high speed of the vehicle together with the background music makes this game so exciting. However, the controls are a little difficult for me and I'm not quite good at this kind of game. I've tried a few times and my best score was around 3000 :D

Wow, the way the controls are implemented is so interesting and unique! However, the controls are also a little hard to master. And just as others have already said in the feedback, some visual indications will definitely be helpful. The levels are really hard, at least for me. But that's probably mostly because of the controls, and I can tell the levels are pretty well designed. Anyway, this is really a nice work for 48 hours! Had a lot of fun!

Thank you so much for playing my game :D I will definitely reconsider some of the designs and make this game easier in a post-jam version cuz I really want this game to focus on the puzzles instead of platformer skills :)

Thanks for the nice feedback. Happy you enjoyed it :)

Thank you so much for such a detailed feedback! I definitely made a fatal mistake of the difficulty in game design. I intended to combine the puzzles with some elements from those action-based platformers, but it turned out that this just backfired. For an action-based platformer that requires precise action and timing from players, the puzzles kind of break the flow of the game. For a puzzle game, the requirement of platformer skills may keep bringing frustration to players. I will definitely reconsider some of the designs in a post-jam version, cuz I really want this game to focus on the puzzles instead of platformer skills. Again, thank you so much for playing my game :)

Thank you so much! The difficulty of this game is definitely a problem that I should have paid attention to during the jam. In a post-jam version, I will definitely try to fix this problem cuz I really want this game to focus on the puzzles instead of platformer skills.