These are wonderful! Can I use these backgrounds for commercial games with credit?
DrCarlLuo
Creator of
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Have already seen several streamers play this game before, but after I had played this game myself, I found this game even more fun than I thought before. The concept and ideas of this game are very unique and brilliant. The game is not difficult, but it does take some time to understand the property and function of each kind of block. Also, the artwork of this game is really nice and I love this kind of art style very much. Overall, this is really a nice work for 48 hours!
"by forcing you to hold the space bar, physically joining you and your computer" Haha, this is the most unique and funny interpretation to the theme I've seen so far in this jam :D The graphics and visual effects of the game are really amazing. The music and SFX are also pretty good. The game mechanics are also very fun. I just feel it a little hard to press all the letters when my left hand is holding the space key. Overall, this is really a nice work for 48 hours! Had a lot of fun!
An awesome game with a brilliant idea and a really good interpretation of the theme! The artwork and graphics of the game are simple but definitely fit into the game. All these abilities are all very fun and interesting and the controls feel so good. But the gravity manipulation ability is really really hard to control, even after I read your tips on the game page. The balls keep gravitating towards the walls that I don't want it to go. But anyway, this is really a nice work for 48 hours! Had a lot of fun!
Wow, this game is so well-polished! The 3D artwork and visual effects are so good and stunning. Also, Music and SFX are just perfect! The game mechanics are also very brilliant and the level designs are clever and well-made. I can tell this game is really professionally made. Really a fantastic work for 48 hours! This is definitely my favorite game in this jam so far. 15 stars!
Thank you very much! Definitely gonna keep working on this in a post-jam version. As for the game "The company of myself", there are definitely some similarities, but I think that game is more like recording your action and then playing it back together with your current self, whereas in my game, players are more like having to take care of both yourself and your past simultaneously, which I think are quite different game experience.
This is the most creative game I've seen so far in the jam. The concept of this game is so brilliant! Also, the game is executed so well. Good tutorials, nice and smooth control, good graphics, well-made levels... I can only say that this game is just perfect! Really Really a nice work for 48 hours! 15 stars!
Damn, that little puzzle in the main menu actually took me one minute to solve, and later I found out that I should just click the letters in the title...
This is a very unique and brilliant idea! The ability for players to edit the level layout means that this game is not just a platformer but in fact, a combination of 2 genres of games. And this creates so many possibilities. Nice work! I love the music by the way. The levels are all pretty well-made. Really a fantastic work for 48 hours!
This is a pretty nice 3D platformer! The artwork is pretty good, and the music and SFX are also great. However, I do think there could be a little more explanation on the mechanics and what players should do at the beginning of the game. It took a while to find that I actually have to lure the spider. But anyway, this is really a nice work for 48 hours!
Wow, very unique and brilliant ideas! Using "light" to restrict players' movement is really clever and players have to exploit the terrain to keep finding shelter for themselves. Really fun! The artwork is simple but looks pretty good and fits very well into the theme. I can tell the level designs are well made but just a little short. And as a skilled platformer player, the levels are a little easy for me :) Wish you guys could add more challenging levels in the future. Overall, this is really a fantastic work for 48 hours. Nice work!
A really cool and fun game with brilliant ideas, and a really good interpretation of the theme! But just as others have also said, I really don't know how to light the last bulb... Anyway, I can definitely see the potential in this game and wish you guys can add more depth to this game in the future :) Overall, this is really a fantastic work for 48 hours. Nice work!
Wow, the way the controls are implemented is so interesting and unique! However, the controls are also a little hard to master. And just as others have already said in the feedback, some visual indications will definitely be helpful. The levels are really hard, at least for me. But that's probably mostly because of the controls, and I can tell the levels are pretty well designed. Anyway, this is really a nice work for 48 hours! Had a lot of fun!
Thank you so much for such a detailed feedback! I definitely made a fatal mistake of the difficulty in game design. I intended to combine the puzzles with some elements from those action-based platformers, but it turned out that this just backfired. For an action-based platformer that requires precise action and timing from players, the puzzles kind of break the flow of the game. For a puzzle game, the requirement of platformer skills may keep bringing frustration to players. I will definitely reconsider some of the designs in a post-jam version, cuz I really want this game to focus on the puzzles instead of platformer skills. Again, thank you so much for playing my game :)