Really cool. I loved it.
deraua
Recent community posts
Really nice game. I played it a little in the window. Some observations, one bug, some "criticism", just for learning purposes. I realize you didn't develop a huge game, but it made me realize a few things about game design, too. So I thought I'd just share what I noticed. Sorry, my ADHD forces me to information dump on you...
- amazing that you can use the cars! It took me a while to realize they worked on zombies, but I think you need a certain speed?
- the cars don't seem to work that well for me (turning radius too small) But nothing can happen to you in them?
- Cars are somehow the most dangerous thing to the player
- other cars don't seem to endanger zombies, only yours? I can't tell.
- lovely idea overall
- cute characters
- What happens to other vehicles after they get hit? I am not sure if they get destroyed
- Your character is *very* slow (gameplay critique). I can avoid the zombies, but running towards ammo is a chore after one minute of gameplay.
- strange how the bullets explode so large, at first I thought this was due to them having some form of explosive damage, after a moment I learned
- related, the hit communication is not so good. I didn't nknow whether I hit the zombie or the wall.
- Bug? Sometimes when I jump the cars disapear until I hit the ground??? confused, but entertained :-D
Anyway, good luck to you!
I tried to play 1.15 But as Polarvoid Studios noted, there seems to be something wrong with the camera movement. The charactercontroller also does walk in the wrong direction, then switches back, seemingly at random.
Wow, i love it. The aesthetics are great, character movement works well and the idea of defending the train, also very cool. The only 2 things I think is gameplaywise, I lack a bit of feedback on hitting the enemies and doing damage to them. I couldn't tell, only when they fell down. But boy is it pretty! I just made an account to comment, so...