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demonicmaniac

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A member registered Feb 23, 2018 · View creator page →

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thanks for the comment :)

tips in general would be : energy depletes at one per step, so you don't have to hurry. jumping distance also takes the diagonal vector into account and you jump along that vector if you're turning. so for maximum jump distance you want to walk straight up. you can not walk completely left/right - there are 3 angles per side you can turn at, but they are always less than 90 degrees so you will always walk a little forward. speed determines jump length - you jump for around 20 frames and actual pixels you move per frame depends on speed and your angle. it's generally better to mash than hold it down for slowing down/turning since i use button pressed - which depends on operating system repeating interval if you hold it down. 

thanks! i should mention since i uploaded the source as well anybody is free to take this prototype and make it their own/extend it with music w/e

thanks!

Nice :) But I specifically meant the ami sprite looking amazing ^^ colors and hair and animation absolutely spot on, great work

amazing artwork!

Amazing art for the gbstudio limitations! great job!

absolutely amazing work and a very reasonable price, hope we'll see more from you in the future :)