Great script. Just modified it to do 4k (128x128) so I can use it for retro puzzle maker. At least, it acknowledges it as a valid chr file, so if I haven't done it completely, I'm close to pulling it off!
Shendoah
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Ah okay, took your initial "it was a game" more hateful than you intended the other day.
But yes, it was one of those things of "release crap or release nothing at all," as time went on I became quite aware of my weaknesses during the jam period. Most notably, that for all my yapping I don't know a damn thing about RPGMaker and I have to start over from zero. Others have given me comprehensive feedback as well.
Most important thing is I learned a lot. Like the need to actually plan out a game, the need to limit myself in scope, and to actually practice more rather than assuming my current knowledge is good enough.
Also, sorry about the sound, I didn't know the volume reduction wasn't a fix all solution.
Also, yes, Davina is now my new Mary Sue.
I realized halfway through yesterday that I don't know a damn thing about rpgmaker and I'm basically starting from zero (just like Michael Kaiser), so your feedback is well appreciated and recieved.
For what it's worth, I knew I messed up on the plot thing, that's why I put it on the game's page itself, which is still shoddy of me but if you were curious about any context.
You're absolutely right. I call this 'unintentional horror.' I'm thinking of ways to polish it after the jam. One idea is that I could change the walls so that it actually looks like the Backrooms, lol. Originally I did intend for there to be an item that would teleport you directly to Harold, but that was slightly beyond my paygrade.
But as for why I forgot to make it a good game, it's because I made this on a bloody minded whim, with a very limited time frame.