You are welcome! And yes that's exactly right, you should always start the fight at the "furthest" current front.
In Front 2: The Rift you'll start inside the rift, and in Front 3: The Source, you'll start deep in the rift, probably near whatever your source is.
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If the Kaiju does enough damage to kill the Mech, then yes it'll start destroying locations in your home.
The Mech health is linked to the fronts, so if the Kaiju reaches your Home Front (basically at your doorstep), your Mech should have 1 health left. After that it's a dead mech and dead locations.
Hey, thanks for buying HOME! IPR should be able to give you a PDF version, but email me if they don't and I'll sort you out → [email protected]
Hi Maison Nébuleuse, may I use this quote on my webpage for the game? I love that you did this with your son.
Feel free to email [email protected] if you want to chat about it, and thank you!
Hi gladdeglanshans, may I use this quote on my webpage for the game? I love that you played this on the beach.
Feel free to email [email protected] if you want to chat about it, and thank you!
- I spent about a day designing the first iteration of A Perfect Rock, followed by a day of post-feedback adjustments, and a day of itch page/printer-friendly/asset design.
- I learned to "listen to the feedback that isn't specifically stated." For example, one of my playtesters gave great written feedback, but in passing conversation after they mentioned: "we didn't know when to change the expedition leader, so we did X instead." I adjusted the flow to make that part more clear, but I wouldn't have caught it had I only focused on their written feedback, and not the conversation afterwards.
- The biggest challenge was reducing the word count and making each sentence efficient and impactful. It's hard to make things shorter!
- There are so many great submissions, but Drifts inspired some of my layout design, and Honey i made me smile while reading it.
I saw your picture, and yeah: those are some big rocks! It looked amazing though.
Thank you for the thoughtful feedback. The "non-existent" essence is the one that makes me think hardest too, but I usually find the most creative answers come from it. Pure magic plants is a great answer for it.
Thanks for playing!