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corneliusjones.oliver

8
Posts
3
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A member registered Dec 16, 2023 · View creator page →

Creator of

Recent community posts

Hey thanks for the comments. Hoping to join again in January as this was a great jam to participate in. The length felt just right to get something small made in time to a standard we were happy with. 

Thanks also for the tip with the navigation agent, am still early in learning godot so was having to learn a bunch of these systems on the fly whilst we were making this.

Hey thanks for playing. I thought the Discord usernames part of the submissions was only for people who were in the discord. My friend isn't in it but they did all the art, music, level design and general design of the game. Early on idea was made by both of us then I got to work coding it whilst they did everything else at that point onwards pretty much.

Thanks a lot for the comments. Hyperlight was a big inspiration early on in both initial combat design and art style.

Hey thanks for playing through our game. We really tried to focus on keeping our scope small in this jam so we could focus on polishing it at the end. Glad it paid off.

Awesome game! Love the styling and feel of the game.

My best so far was 3:36. It gets so hectic later on.

Thanks a lot!

Hey thanks for taking a crack at our game. Controls in combat is definitely something that could be improved on I agree, something to work on in the future for other jams/projects.

Hey thanks for playing our game and the feedback provided.

I do agree that the turret section is quite harsh, and the lack of checkpoints other than the single one in level 3 was something I wanted to add in if we had more time.