The card draws for outcomes are separate to the ones for the Situations. So the Heart for a Snaffu is only used in the reference table and a second card is flipped to decide the outcome.
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We'd generally advise 16 . Many themes of horror do trend towards an adult rating
However it IS worth noting that while there's a little bit of blood in some images and some slightly nasty descriptions of things there isn't really anything extreme or adult in the books.
Additionally the focus of the horror is put in the players hands as it primarily comes from the characters chosen Haunts (which can be whatever) so it does actually scale to the players' interests/level of horror to some extent.
In terms of complexity we think the game is quite approachable but does ask for a level of engagement on the themes and concepts of the horror. What we've previously said is that Locus doesn't really need experience with rpgs but will benefit from experience with horror in some form (though kids horror would still be entirely appropriate for this).
tldr, you can do a kid friendly locus game but it requires a little more care around the themes and content of the story than an adult game might.
Thanks for asking!
Thank you so much! We're so happy that you like the game!
It's funny because we had a similar revelation when writing the Sci-Fi guide (though we wouldn't use the word perfect to describe our game haha). We thught we'd add some new variations of mechanics but found we didn't really have anything we felt we needed to change, so the book ended up being a lot more lore and flavour twists instead!
We have seen some really cool stuff come out of people writing their own stories and locations
We don't have any Guidance per-sey but there is a Locus module in Roll20 already! You should be able to select it from the dropdown of which game the campaign is for.
You'll have to add the card deck yourself (it's not part of Roll20 modules) but it has character sheets, item cards and automates the dice rolls. Unfortunately the Director will have to have their monsters in another format though as the limitations of Roll20's setup mean we couldn't include them.
Hope that helps and thanks for asking!
Hello!
Thanks for reaching out, we're not entirely sure as we've never done it ourselves, but this article from itch itself is hopefully still correct!
https://itch.io/updates/you-can-now-purchase-games-as-gifts-on-itchio
Thanks for the feedback, all good points we'll take into consideration if we do a second edition!
We're glad you had fun with it regardless!
And to clarify, the intention is that yes, towards the end stuff becomes impossible without burning your last few tokens meaning you'll have to drop some of your loot on the way out.
Hi folks, just wanted to drop in a couple of things for those making stuff for the Jam.
We'd request that you put the following sentence into your work somewhere, and we've also attached the Locus logo in case you wish to use it!
"The Locus Rules System was created by CobblePath Games Ltd. The use of
the Locus Rules System to develop derivative works is covered by the conditions of the Locus Open License. Locus can be found on Itch.io."
Hi there!
I've not had the chance to try it out at this scale myself yet, and I am not aware of anyone who has, but I did design the rules with scaleability in mind (and the last page includes some rules twists about how you can accommodate some larger player numbers) So I don't know how smoothly it'll run, but the rules should definitely still function at least!