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ChaoticPlay

102
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4
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A member registered Jun 30, 2017 · View creator page →

Creator of

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thanks for playing! I appreciate the feedback and im glad you enjoyed it! :) 

The PS1 graphics were really cool :) The constantly falling rocks were a great way to encourage progress, great design idea. I made it to the top, 'yippee'!

I liked the level within a level concept and having it fit in the world of circuitry was a great idea! Thanks for making this! :) 

That was a lot of fun to play! The art was magnificent, the music matched the boss fights, and the ending was juuuust creepy enough to put me on edge. Your team did a great job making this! 

This was incredible! This was a great use of the theme, super clever puzzles, and an incredibly unique game. I got a little bit of Portal vibes mixed with Superliminal. Absolutely incredible for a jam 10/10!

That was super cute, i loved the little main character and the Sonic vibes, the eating mechanic being able to charge through the scenery was a great touch! I thought the difficulty curve was a little much but maybe thats just me. Overall though - that was a great game to play!  

This was super cool! The premise was neat, the art was neat, the give and take mechanic of cholesterol was neat! I don't know if it fully fit into the theme, but that didn't stop me from spending quite a bit of time on it :) Well done! 

It was a good brain exercise to invert the controls, but after I got all the coins I wasn't quite sure what to do. As a first game, great job! 

This was a neat twist on tetris! I like the sound effects after everything comes crashing down as well as the different endings of it :) 

57.6m! Great job on this game! 

i appreciate the feedback! Thanks for playing :) 

"there are no settings lmao" . But seriously, for your first game this was such a neat premise! I liked being able to scale in both directions and change that mid-jump. And - i made it to the end and found the Ruby! Well done! 

This reminded me of those 10 second flash games :). It took a little while to figure out what to do in each particular level, but i got there and made it to 9! Good job! 

Made it to the end! That difficulty curve got rough after the 60 second mark. Clever use of the mechanic! Good job on this! 

That was a ton of fun! I loved the last level, it was a great twist on the mechanic that makes it feel like there is so much more you could expand on. Great job! 

43! I like the clever use the the theme, it was fun to see the capybara get chonky :D 

That's cute! I agree with BlazeLOGC, it broke my brain running two controls at once, but it was a clever dual use of the board! Way to go! 

i appreciate the feedback! that is on the list to fix after the jam. Thanks for playing!

thank you very much! :) 

Aww thank you very much! Ill see what I can do :P

this was so cute!! I love the music and I love the premise. I had to think really hard about how much a kiwi weighed compared to pencils. Thank you for making this! 

That was a lot of fun to play! The the art was great, the mechanics were smooth and understandable, and the music complimented it well!
I was able to try a couple of different strategies, I almost hit 80m (like 77.7) then everything collapsed. Thank you for making this!

This was a lot of fun to play! The music really helped accent it and it hit that Tower Defense vibe I was missing. I think it was a great mechanic to have the towers be able to shoot as you were carrying them. Thanks for making this! 

I was super excited to play this, I downloaded it but got a 'CreateProcess() returned 570' error :/ 

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This game deserves quite a bit of attention!! The style is on-point, the music does good things for it, sure it is a little short (and that throwing level had me throwing things in my room lol), but it was a lot of fun! It is a cute little puzzle game with a great mechanic that worked out very well for itself! Thank you so much for making this! 

The music was super cute! I did get stuck on the 'build a toolshed' level and couldn't figure out a way to undo it after I'd used all my citizens. I love the style of it! Thanks for making this! 

I tried to play it, but when I downloaded it, it only came with the .exe file.
I think you need to bundle all the files into a zip folder after the Unity build in order to play it :) 

This was really cute!! The tutorial beneath the game was super helpful but once it clicked, I had a ton of fun with it. I was impressed you all had 8 different levels with it! Way to go!! 

The premise is neat! The music was a great touch to it. Having the score's off to the right was a great way to tell how close you were. Thanks for making this! It was a fun game to play :) 

That is a really neat concept! I super appreciated the tutorial level. Some of those CPUs were tough, best I did was a 3-5 loss. Thanks for making this! 

Great job on this one Gabriel! That third puzzle was - oof! 

I appreciate the feedback.! Thanks for giving the game a shot :) 

Thank you so much! Im glad you enjoyed it! :) 

Thank you for playing it! I'm glad the nostalgia kicked in :) Yep, I've had a couple people mention the bug. It is fixed now, but I can't update the build until voting is over. I appreciate the feedback! :) 

Thank you for the feedback! Im glad you enjoyed it!

Haha! I appreciate you giving it a try! :) 

I agree with a couple of the other comments - the music was a bop and the spin on the theme was quite unique. It would've been neat to have a little more pizzazz when you 'won' rather than everyone leaving the party as soon as you became the life of the party :) Great job ! It was fun! 

I agree with a couple of the other comments - the music was a bop and the spin on the theme was quite unique. It would've been neat to have a little more pizzazz when you 'won' rather than everyone leaving the party as soon as you became the life of the party :) Great job ! It was fun! 

That was a neat take on the idea! I have not played any game like it in the jam so far! :) I love the style of art you guys made :)