Awesome! Glad it got your interested!
It's actually currently on sale on Steam and on some consoles in some regions. The sale will be over soon though!
Casper Croes
Creator of
Recent community posts
The port was not made by me, I only do the PC versions.
So updates for the console version are for Top Hat Studios.
Sadly, they stopped doing updates because it's too expensive on their side. And because the game was originally created in Unity 5 the upgrade to a newer Unity broke many things and it was a real challenge for them to get it running on consoles. So the controls/input system is not perfect. So I'm sad to say that there won't be any updates with dpad support unless Top Hat changes their mind and give it another shot. But I think they gave up after many attempts to implement it.
The next game, Alisa - The Parting, will definitely support dpad since I'm already using a newer version of Unity and rewrote almost everything so it'll be 100% compatible.
But I can't do this for the old Alisa game, that would take many months of work.
they're pre-rendered images. I made a high detailed version in Blender and rendered images from it.
and then used in the game : )
I still use a very lowpoly version of the environment that is somewhat invisible to handle the hitboxes/invisible walls and creating the effect of characters going behind environmental objects (like going behind a table or something, even though the table is just a part of the background image)
the password is a save system.
only use it when you have a password. Otherwise just do "new game".
When you pass a savepoint, write down or make a picture of your password you get, this you can use if you quit and and want to continue where you stopped. Remember, everytime you save, it'll be a different password. At the end of the game, there is a chance to get 1 of the 3 secret passwords.
I hope this helps!
someone made a mod for it, but I don't know what's inside the script of that mod so I can't add it.
Also, adding this feature would glitch current existing languages.
I'm sure you can achieve a lot by strategically placing the "@" mark within your text and you can even move text of the previous sentence to the next sentence. And be creative and optimize your word use like if you would be sending a text message on an old phone : )
you should join the discord for all of these questions : p
https://discord.gg/pnyXdVkSXe