Airships?
Casa de Ocio
Creator of
Recent community posts
BTW, the permalinks are 404ing… eg: https://watabou.github.io/cave-generator/?seed=1707255013&tags=passage,tree,medium
I LOVE this project. Personally, I don’t like/am not inspired by other available hex tools. I want an evocative map with hexing lightly displayed. Great work!
Some thoughts:
- yeah, kill the legend text; but the numbering is nice
- needs a way to stitch multiple regions together… perhaps just a simple region prefix? Eg.
0101
could becomeA101
? Like different regions can be the letter? - I WANT THAT SAVE FEATURE… but you’re on this
- obviously, adding elements to the map… but I can also do this with a SVG editor… even an online one… maybe :D
- I’m not always sure what each hex icon means. Would be great to post that somewhere. Eg. grasslands vs swamp, etc…
Fantastic work, sir… bravo!
Thanks!
Nope, all classes have the same base damage. Damage increases on certain levels (eg. 1d6 to 2d6 at 5th level; magic users 2d6 lvl to 3d6 lvl). Weapons and skills can modify damage too. So yes, 1d6 for light weapons (that can also re-roll damage if used as a secondary weapon (two handed fighting)) plus mods like Backstab.
Hope you enjoy!
I’ve been really enjoying running this game… even if my players may have tilted it into a TPK… we’ll find out!
Nothing like starting a game off with a Holly Witch burning :|
actual plays here: https://worldof.brine.dev/#post?s=the_frost_spire-part1
This is fun… nice work! One suggestion: a pdf compressor. 57MB is pretty big :) https://www.ilovepdf.com/compress_pdf
Big thanks to Bryce Lynch for a really fun review which I will quote from and in NO WAY* take out of context:
“I love this dungeon” ~ BL
* damn lies
John, thanks a bunch for WoDu... I was running it in my campaign... then came the hacks; then came a new magic system; then it became... Beasts & Barrows. https://casadeocio.itch.io/beasts-barrows
Can't thank you enough!