I like the concept, controls, and visual style you have going here! It may be a bit basic but the you have a really solid base and I had a fun time figuring out the game.
I really like the capture mechanic but found it quick challenging really quickly after waiting a while for enemies to spawn. Regardless after a few attempts and getting into a groove I thought the game was really unique and had a good time with it. Nice work on the sound design too!
Hey there, I was briefly confused on that level but you don't have to capture the red parasite. You just need to avoid the boulder(white blood cell?) and continue to the end of the level. I believe the purpose of the critter is to show that the boulder/bloodcell is a stage hazard
I really enjoyed the mechanics of this game, the controls felt good and I appreciated the slow-down when aiming the leap. Level design and progression of puzzles was solid! I could have used some music but otherwise really fun game!