Totally!
BrickWalll
9
Posts
A member registered Aug 16, 2024
Creator of
Explore the relationship between the scale of space and the scale of time.
Simulation
Recent community posts
Really fun, great atmosphere! At the beginning I found myself wanting to be able to push off walls, but it makes sense considering how each handhold is a "platform" in design. Maybe there could be a way to push off walls, but you wouldn't have time to line up your jump at all like with the holds, for the chance at a risky recovery if you miss.
Enjoyed the game! I was able to get some crazy numbers going (100k every turn for each resource) so it definitely scales, though buttons for mass-buying all the resources would help with clicking. Game could also use more challenge that could end a run through mismanagement, that you would get warned of a couple rounds in advance to meet.