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brentjeSkip

136
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A member registered Oct 11, 2021 · View creator page →

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Thanks!

small tip for a gamejam, make everything available as fast as you can. I liked the animals where you had to hold instead of clicking but they came a bit far into the levels. If youd ever join a bigger game jam a lot of people try to play as many games as possible and wont always complete it. Show off what you made :)

Great concept, would be fun as a form of aim trainer.  Love the artstyle and that the game becomes fairly hard towards the end made me complete it fully :)

The games UI is beautiful! great job on this one!

thanks!!

Thanks! Im glad you liked it :)

Try to survive while constantly being bothered by ads and popups. The ad games all control with mouse, the main game uses the arrow keys or A&D.

!!If you have a black screen try and click the fullscreen button down right on the screen!!

Did not think about the accidental gate buying thanks for bringing that up! The big fish were a bit unforgiving and the instakill was something I sadly couldnt fix in time. Glad you liked it tho!

Yeah, ive copied a lot of asset packs and then switched them up when I made them myself but didnt have time to redraw everything. Thanks for the feedback!

really cool mechanics, havent come acros these this jam!

thanks for all the replies! you should be proud of your work :)

it supports drawing aswell?

Nice art and really nice take on the concept!

If you dont mind me asking, what did u use to creat those visuals and animations they look amazing!

Such an amazing concept. If youd add some sound fx and music it could be a full game!

very cool concept and it works really good. Some shield option wouldve been a nice addition

The concept is neat but I feel like the car is super light and hard to control.

The concept is fun but atm I dont feel like its hard to beat, would be nice if you needed to manage your fuel a bit more and when you get close to orbit from another planet you swing around it of some sorts. I went in a straight line and made the goal with 170 days left. The concept itself is cool tho so curious what you make of it :)

Fun game! I did not really understand why you would select multiple items or how it would help but I did manage to get 4/5 on my first try! Nice concept and good execution overall

Very nice game, a mottme short, some simple easy levels wouldve been nice so that the amount of enemies could go up over time. Also missed sf and music other then that you are on to something!

YIPPIE

Yeah rngesus wasnt very kind in my game sorry about that

Fun game, I thought I was original with my game idea ;). The scaling of the fish is a bit tricky to do in the time you get but other then that very cute game!

Love the artstyle and the game feels very complete! I would love a zoom out function, to dodge but also find scrap.

Really love the artstyle and the overal gameplay loop is fun! I did miss some sound fx and music.

Fun game, some variety in enemies would be nice since you got so many movement and attack options. I do love spamming space and leaving my weapon to finish the job, dont know if this is intended but its hella fun xD

I love the artstyle and the gameplay is smooth, The font is cool but very hard to read so maybe just some translate button would be cool cus it does fit the theme of the game

Ive managed to beat the boss but then I died I think? Is there a way to escape?

Game works well  and could be something with some work! well done

very pretty game! The match the flowers wasnt really clear from the start I was just creating a flower and then saw the zoom function. Other then that very good game!

Love the idea of using legos! The enemies were a bit hard to find and sometimes just way overpowered so I didnt know where to go most of the time. Maybe by changing the colors of the floor you can give the players hints of a dificulty increase in enemies? Overall good game!

Like the game and the enemies behaving depending on how big you are is something I havent seen! In your comments you say not to use the scale up and down buttons, I did tried this and it also makes a fun loop since its harder to dodge the shooting monsters when you are big et. Great execution and concept!

Concept is neat! the walljumping feels a bit off sometimes but other then that good game!

Love the artstyle and the use of the concept! Only thing that had me think was in level 2 you had to change the player to finish the level, but you also added those trains wich I couldnt move. I get that this is for level design but it wasnt super clear wich toys I could and couldnt change, maybe just a white outline on hover wouldve helped?

Its an amazing game tho and the art, music all fit the theme and imagination of a child! you made something amazing!

An undo button instead of full reset would be nice. The game could use some music too imo, I get that you place the notes but it would be a nice adition that you create a full song and that it sorts of upgrade everytime you managed to place a block correctly.

Game itself is great tho and impresive that you made it in 4 days, good job!

A bit repetitive but overal fun en well executed!

Very nice concept! Like you said in your comments already the learning curve was a bit hard, some tutorial would be fun teaching you your 3 options (y x and rotate). But very cool overall!

Yeah, Ive noticed the part of the rooms too later on thats why I added the treasures but these are merely collectibles. Thanks for the review!

Really good game and controls are very smooth. The upgrade popups at the start were a bit overwelming I shot 1 enemy and instant popup. I would drop them instead of giving a choice maybe cus I got overpowered by jusy going all in on fire rate and damage. The game itself feels like a full arcade game, wel done!

The small fishes stun you, if you get further in the game were the other fish get larger you need to manouver around those so you dont get stunned and then eaten

If you get to further rooms there are Items/ treasure you can pick up! The game is bit hard my bad xD