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Bobby Rosehag

128
Posts
2
Followers
10
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A member registered Mar 01, 2020 · View creator page →

Creator of

Recent community posts

I liked the movement! Would have liked more sound most of all.

Nice looking game! Great work overall!

Love the look of the game!

Cool look! I made it to level 2 but then fell thru the floor. Not sure how to play.

Nice Idea! Reminded me of "Hello Pedro". I got fed.

That day and night cycle was pretty annoying. I liked the Breath of The Wild-ish art style!

Really nice looking game! I couldn't get anything to trigger when pressing "R". 

Cool setup and nice animations! Reminded me of Elfen Lied.

Nice job! Well made controls and character. It did crash for me and I had a lot of problems getting to the other islands after the corn field. I finally managed to use the spikes as a spring board but not sure if that was designed to be used like that? The right island I could not jump to but it looked fun over there, was hoping to face off against some pitch fork wielding farmers! Great job all and all!

Yeah! Nice take on the theme! I tried to fire them all but couldn't.

Good job! The monster is really creepy and imposing. I almost killed all the guys but in the end I could not sneak up on them anymore. Nice touch with the menu animation. Really creepy!

Thanks! Will play your game soon!

Thanks man! Means alot, looking forward to playing your game.

Nice concept! Would have loved a full scale version of this.

Ah that's too bad. Maybe he's not a happy boy?

Thanks man! Same to you. I get petrified with sea based horror. Subnautica is one of my favorite games. Would love to play Diving Bell V1 some day.

Agreed! Needed more time on design and play testing.

Like the overall style, the movement is okay but I would have liked to have air control. I haven't played any of of these runners before but I can see the appeal.

Really liked the style of the game! A bit to easy maybe but good job overall!

Nice potential, I like defense games and the visuals are solid.

Like the setting, I got some minerals and then got killed. Not sure how to see the monsters?

Nice job for just 8 hours! Reminded me of the Aliens vs Bigfoot game. Could have used some more insane weapons!

Props for having the music switch genres with dimensions!

Like the idea a lot, the camera adds a lot and of depth to the atmosphere. That said I wish the sanity meter wasn't that slow to recharge since it padded the game time just looking around for the keys. Good job!

Sadly don't have controller, is there a way to control it with the keyboard? I can move, and melee.

Thank you Kaitlyn!

Probably the most eye catching thumbnail. I guess the take on the theme is the contrast of aliens and bigfoot?

Good job man! Can tell you put a lot of work into this. Not completely sure how it ties into the theme other than it being a bit dark, good job though!

Great work. Took me a bit of time to understand how it worked, pretty hard game to master.

Good job for such a short time! I liked killing the shadows.

Like the art idea of having sweet things turn evil, would have liked some more horror aspects to it to increase the contrast of the day and night cycle, great job though!

Got to the End. I like the idea, probably could have done with a crosshair for the gun and some sound effects but I'm a softy for puzzle games.

Love the squiggly art style!

Great artstyle and mood. Really like the intro animation and the character being a computer with screen to light his way.

Very nice art style and take on the theme. The game play might need some tweaking, I killed the dude in one hit. The battle arena with the dragon in the background was very well done.

Cool character designs. Not much of a game though. Would have been cool to see the mistakes being made in the kitchen after ordering more than just the result and a progress bar. But hats of for not being Overcooked, I don't get why people would play a game that's pretty much working a McDonalds.