There was an Alpha posted here, it has been removed if you want to play the game you can find it here: https://www.meta.com/experiences/3633060003481439/
Beep2Bleep
Creator of
Recent community posts
Nice game, the encounters start really easy then get super hard. You can stick to the left side for the salmon run. At the start it seems way too easy, I'd def put a count down timer of how much time is left I almost thought I was supposed to die or something.
I think you could tune the encounters to be much shorter (and get into and out of them much faster) by making them last far less time but only giving you 1 hit instead of three.
I'd scale back the difficulty on the later encounters. The twin guns are hard I don't think I ever passed it, I got past salmon twice out of 4-5 attempts. I got the shooting start once out of 3 times, I didn't get past the candy swirls. The frog and the flies are way too easy however.
Nice game, thanks for playing mine.
Sorry I don’t know but try using the year of unity I referenced. I’m sure it’s broken on anything recent. Also try just importing it by itself.
Use the Lts branch of Unity 2018.
https://unity3d.com/get-unity/download/archive
look for 2018.4.36
Since I had previously "bought" it I was able to redownload from Unity and I hosted on mega here: https://mega.nz/file/COhkEBAI#YdL36fG6f2-619HhE90dV2QlGrFY1yZMc8KJ84-DQug
Since I had previously "bought" it I was able to redownload from Unity and I hosted on mega here: https://mega.nz/file/COhkEBAI#YdL36fG6f2-619HhE90dV2QlGrFY1yZMc8KJ84-DQug
Since I had previously "bought" it I was able to redownload from Unity and I hosted on mega here: https://mega.nz/file/COhkEBAI#YdL36fG6f2-619HhE90dV2QlGrFY1yZMc8KJ84-DQug
Since I had previously "bought" it I was able to redownload from Unity and I hosted on mega here: https://mega.nz/file/COhkEBAI#YdL36fG6f2-619HhE90dV2QlGrFY1yZMc8KJ84-DQug
This game was made with Unity 2018, in roughly 10 hours of development time. I used the UFPS controller for first person controls and weapons. I used an AI solution (Tactical Shoot AI) to get the sharks to follow and attack you, the shark and tree models are from polyPerfect Low Poly Animated Animals Unity Asset pack for Shark and various trees/clouds/props.
Good luck everyone, I think I got my game Bounty for Sharks submitted in time. https://beep2bleep.itch.io/bounty-for-sharks Looking forward to playing everyones games.
This game was made with Unity 2018, started from scratch roughly 30 hours before the deadline. I used the uFPS controller for first person controls and weapons. I used an AI solution to get the sharks to follow and attack you, the shark and tree models are from polyPerfect Low Poly Animated Animals Unity Asset pack.
I was the sole contributor, [email protected], if chosen I'm eligible for the Grand Prize and hope to join everyone for sailing, fishing and friendship.
Yes, here is where you can contact him.
https://sidequestvr.com/ https://discordapp.com/channels/413712766180786176/587736317547511808
I know this might sound odd, but personally I'd vote to just wait for the recovery team to finish before moving forward. I'm sure you have other things you can work on, and the break might give you some cognitive space and time to make a better product once you start moving forward again (either with current or 3 months old).