No, I've been planning to do this a while ago to create a very nice community but I still didn't, sorry! But I will, I just have to organize my time better, I'm working 100% on the game and I don't want to create a community and don't be active on it! :)
aQuadiun
Creator of
Recent community posts
Hello!
Thanks for playing and for your feedback! :)
The game is inspired mainly by Mega Man gameplay, jump and shoot. I think the game feels good to play because of the simplicity combined with other abilities like dash. I'm working on other permanent unlockable abilities to fill this "gap". But I did not discard the direction shooting yet, the game development is in early stage so I'm still experimenting a lot of stuff ;)
Hello! Thank you so much for playing and for you feedback :)
You can open the map (TAB) and use teleport to back to previous/above rooms. I'm improving the tutorial to show to player that he can teleport. Also I'm redesigning the rooms layout for better navigation.
For the full release there will be settings for controllers too.
Thanks!
Hey TwinShini! Thanks for playing, I'm glad you liked it! :D
Yes, you are right! The amount of enemies and type are procedurally generated. It takes some properties in consideration to generate them, like room size, room difficulty. So definitely I will tweak those values to balance the difficulty and find a way to distinguish the enemies better. Thank you for your feedback and suggestions! ;)