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Andrescrazyman

64
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A member registered May 24, 2021

Recent community posts

Corto y conciso, perfecto para pasar el rato.


Me parece extraño que la anomalia de la puerta en cualquier otro piso diferente al 0 te devuelva al piso 9.

Seria interesante que algunas anomalias pequeñas (gusano en el agua, reloj, camaras, personas en las fotos) se juntaran con anomalias grandes (el manager en el techo, golpeandose la cabeza, las marcas de "sangre" en las paredes).

Debería de existir alguna forma de confirmar que las fotos si captaron la anomalía, en varias ocaciones tuve que volver al piso 9 pero no sabía si era porque me salte alguna anomalia o si la foto no había captado las anomalias.

Me encanto el concepto de mover cada parte de tu cuerpo para bailar, requiere estar muy concentrado para no equivocarse.
La historia es sencilla y facíl de seguir, espero poder juegar nuevos mapas con mecanicas unicas prontamente.

Me saltaron infinidad de bugs, pero a pesar de todo disfrute bastante el juego.

Lastima que no se pueda cambiar el volumen de los efectos, los disparon se escuchan muy fuerte, pero de resto 10/10

Esta bien mamalón, espero que la versión de Steam tenga más mapas o una historia más profunda 

irori community · Created a new topic ÑAM ÑAM ÑAM
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Un juego muy acogedor, me gusta lo sencillo y amable que es, aunque me gustaria ver otras dinamicas en la cocina y hablar con los pasajeros mientras preparo la comida.

La verdad que hay unos niveles en los que te pasas de vrga, pero el juego es muy divertido la verdad, me gustaría ver una segunda parte.

Mientras tanto sigo esperando mis 50 dolares.

Ni a palo voy a conseguir el logro de superarlo en menos de 3:30, pero igual dejo mi experiencia por acá. 

Deben amar mucho a los gatos para que el 80% de sus juegos los tengan xd


Amé desde la rata pidiendome su trozo de pan con queso, hasta las alucinaciones por tomar los quimicos del baño. Espero con ansias cuando el juego salga en steam

Nice game! hope i can afford dome keeper in the future


Lo único que hay por decir es que tremenda música se aventaron cuando uno se muere 10/10

Tremendo el juego, lo único que me decepciono es que el juego no se tratara de dar picos

Muy corto, me hubiera gustado explorar un poco más el mundo antes de encontrar el escarabajo.

It really hits with the haikus. I wish this music plays whenever i enter a train.

I love the heat mechanic, and the music it was 10/10

Liked the prompts, loved the music, enjoyed the game, hope to see more of your games.

Tanto los personajes como la musica estan muy bien hechos, veo mucho avance desde que jugue Rat Lich, espero seguir viendo que otros juegos sigues desarrollando, saludos


I think it needs a little bit of music to make the trip more fun, the enemies and the maps were fine

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Building the robot: Pain

Love match confirmed: It was worth

I tought the slashchiken was the weakest character in the game, i was so wrong.

Really liked the game, looking forward to play Mighty Goose soon, hope to see more of your work.


When i first saw the clon i thought: Well, at least the boss isn't going to duplicate himself

Hard mode: >:D

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The first impression that i had with this game was: This is pretty good! I hope this can growth further.

And my surprise when i knew this was going to be on steam really make me happy, hope you guys are proud of the game u made.

I really like it, but there should be a part where u couldn´t kill a patiente beacause is part of the mafia or something like that, i feel that the mafia only take part when you die. 

There are some bugs like in the 6 stage, but i like it anyway. Hope to see more of your games.

Not gonna lie, after dying 230 times to complete the game i still like it. The differences between easy and hard is pretty much 2 - 3 hours, and the baby triping on were both: funny and annoying, over all i liked it, hope to see more levels.

Just gonna say that I loved it and the baker was tougher than i thought

Btw my content is in spanish but if you would like to see more indie games like this, you can take a look at my channel

Really good!I loved the mini games and the moster, hope to see future games :D

DAMN THAT WAS HARD AS F*CK, but i did it, the key is to left the sword to the end.

Well, at least i still have X

Really good demo, i would like to see how it's gonna be when it's done.

I thought it was easy, but when some random comets started coming from behind and the red ones started coming by two, i lost it xd, but i really liked it.

I would like to see the trilogy of this game :D

Here is my channel if you would like to see more games in spanish / Acá dejo mi canal si quieren ver más juegos gratis en español

Here some tips that i think could help improve the game:

- Each enemy should be harder than the previous one, personaly the first one were harder than the second or third.

- Option to lower the music and the effects, not to turn it off.

- Don't use white text over light colors (White, yellow, pink, etc.) is hard to read.

In the first level i was like: Ok not bad, a little hard but nothing  impossible. The second and third were play & chill, but if someone can beat "So Katt-P remix", he/she/god, have my respects.

I really like the game, here are some tips that i think could help improve the game:

1. Show the EXP that the hero needs to lv up, is hard to know when to stop farming when you don't know how long it will take you to lv up. Also, the lv could increase other stats asides "attack", like accurasity, obiously in the higher floors, the enemy will hace higher accurasy too.

2. Add a desciption to the spells as well as the MP that each one cost (Even when all spell cost 1 MP, it will be more interesting if the earthquake or the fireball  could cost 2 MP in higher levels ).

3. Description of the objects, when i got 2 crystal balls i tried to equip it to the wizard to recoverd 2MP per battle, but that didn't work, you can make this items "unique" if you only want that this effect only activates onces.

4.I get that the "tombs" can be use to farm, but it could be more interesting if you could purify them, with some object of the shop or some skill of W/C.

5.I didn´t end to understand the used of "The pool of charm" i know that it can kill you if you step in after the game have warned you, and that you can cross it with the rope, but you could make it a zone between floors 25-30, in wich you will need a pair of "boots" that can make you walk on it, and create new enemies, but this is only a suggestion, you don't need to include it.

6.The objects "Belt, helmet, cloack, etc" can also be used to improve other stats than defense and attack

7.Give the bosses more attacks, i only tried it in hard, but the first boss only have physical attacks, the second boss only summon wisp, and the Dragon i only saw him doing fisical attacks, furthermore, the dragon is affected by venom, this made the fight more easy that the second boss.

8.As we can go to the camp thanks to the portal in the boss room, you can make the bosses harder, especially because we'll come with full health and full Mp.

And i think that is all, hope to see future updates :D

I like the game, i died a couple times before i got the first end but it was worth it.

I like the game and all, but holly cow that last level, i was stuck like 30 min or so, even so pretty enjoyable

Me: This looks nice

3 Secons in the game: Grandma dies

Me: I didn't see that coming

Bastante entretenido! Lo único que cambiaria es que el Dash en pc no fuera con Ctrl, sino con Shift.