Looks nice, good job!
Alex Slavski
Creator of
Recent community posts
Thank you for the feedback and your kind words!
"when you switch, you should also move one space along" - this was literally how it initially worked, but then after first tests it turned out that for a new player it's a bit counter intuitive and unexpected, although this could be cool as a toggle-able perk.
Thanks! It may need a bit more work but I was thinking that a mobile release could be possible, and maybe even on steam, what do you think? https://itch.io/jam/finally-finish-something-2018/rate/219994
Well when you get a small game like this especially when checking out a hundred games submitted for a jam you don't usually plan to spend a lot of time with it. So you want as little obstacles on your player's way to actually playing as possible. Installing requires a lot of extra steps (compared to running in browser or having a simple exe file), plus after I finish with all these games I don't want to have to uninstall each one of them separately.
For instance in my game I had an HTML version of it, but it turned out that it has negative effect on the visuals, and as it was becoming more important for the game (after I added post processing) I decided that a video will be enough to entie people to download the zip archive and play the game.
Do you think I should have used an HTML version for my submission?
Yes. I can download it, launch it and play it :-)
My point here is that the author has made something and this already is more than what most people who want to make games have accomplished :-D and instead of bashing him for not doing anything we should praise his accomplishment (as tiny as it may seem for some more experienced people) and show him where he can grow it to be a good game. After all he is not posting the game on steam to cash in on the trading cards :-)