I appreciate you letting me know everything seems to be working for the mac build (as I don't own any mac stuff haha)
I decided not to worry about things like gamepad support for the jam (having never added gamepad support to a project before heh). even without that kinda thing I was up all night getting last minute features added before the deadline (where I live, the deadline was at 7am so I basically pulled an all nighter the last night)
The mouse thing was a left over issue cause by the fact I had originally intended to make the 'attack' the player could do a directed projectile with a bit more reach. By the time we had changed direction we didn't really have time to rework the attack (will most likely be something that changes if/when we re-release the game post-jam)
Whereabouts are these free passages? I don't know if I entirely know what you mean.
The colour of the player indicates how much health you have, if you die immediately it will be because you were already nearly dead and you got hit one last time.
If you were the original bright blue colour when you died then that would be a bug that somehow slipped through.
Thanks for taking the time to outline everything, I appreciate your help :)