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Got 191.7!

I think the atmosphere and the graphics are really well done. The old TV effect really suits the game well, coupled with some nice visual flourishes like the screen shaking whenever the monster is nearby, or the background moving in sort of a parallax-like way. That caught me by surprise the first time and gave me a nice spook!
I also like the stamina mechanic, since it forces you to try and remember the map and have some items on hand in case you can't get to a bed.

In terms of feedback:
Maybe adding a way to skip the intro and death text would be a good idea, since you'll likely be seeing those a lot! Plus, the collider on the monster sometimes feels a bit too large. The first time I died, I felt like I was at a safe distance, but wasn't.
I think you could do some really creative things with the audio! Given how spooky and dreamy the visual aesthetic is, you could maybe add some reverbs and delays to your effects to add to that dense, hazy atmosphere you've got going on. Maybe you could add some more dense and dark ambience layers, too!
I would've liked a less "happy" sound when you don't have enough space to put in your inventory. It was a small thing but it definitely took me out of the experience a bit because it sounds a bit out of place.

Nice game, keep up the good work!

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Have already fixed these things in a later update! Thanks for feedback