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Fun little pick your own adventure, I'm going to go out on a limb and guess that you used a certain Dialogue System for Unity.  

Why didn't you link to you LD page at the top?  

Oops, forgot to do that! Just linked it. I structured the game to be able to have lots of callbacks to previous decisions and randomly choose from a library of different vignettes in each time period, but there wasn't enough time to write as many vignettes as I had planned.