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Mmm, I think that particular kickstarter post you brought up is part of the issue here. 

It’s a story about you, your power, and your role in the world. The love interests are a part of your story—you don't have to just be a part of theirs.

This bit specifically. A lot of people commenting here felt like they didn't have much power in the story, because most endings ended badly. Which....that feeling isn't technically contradicting that tag line-the story is about you and your power in the the world, but the lack of it rather. However, I feel most probably took it to mean the story was about the empowerment of being a vampire, and maybe the consequences of it. So not being able to at least help your LI or having them go off the deep end for seemingly no reason felt like whiplash.

...I had a bit more here but given that it's a psychoanalysis of the writers (aka people I can't even say I know) it feels inappropriate to say anything. The game is what it is, and I hope it finds the folks out there that'll wholly love it.