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I know, It applies the location of the camera to the world then renders it, I also tried to implement camera rotation but as you rotate to the side the camera rotation behaves in weird ways and i dont know why.

P.S I am a computer nerd as well as a maths nerd
P.S.S do you have discord

( 1)

I's sorry for answering so late...

of course i have discord

enderspace

P.S i'm also a computer / math nerd