Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
( 1)

Fun game, I like the concept of the surroundings being black and white with every wave spreading colour around, but here are my criticisms of it:

1. The options screen has white letters over an extremely white background. I could barely read anything on there.

2. The bee could jump but there wasn't any purpose to that.

3. There wasn't really any variety in the enemies other than their speed. And it's a really simple fix. Have the standard enemy, then the bear would be slower but take more than 1 hit to kill, and another enemy who attacks from high up, which would make you have to fly to get to it.

4. The ui of the game wasn't very clear on what it did. There is the bar on the bottom of the screen and the bar on top of the plant. I assume the plant one is its health but since everything was white i couldn't really see how much health it had left. I have no idea what the other bar does either.

5. The final cutscene has some weird colours (white grass for example) and a bit too brightness.

6. Finally, the soundtrack is pretty good, but i think the drum section comes in a bit too suddenly.

( 1)

Hey Valonad! thankyou so much for taking your time playing this game


so answering your questions:

- Unfotunately i only had a little time for the options menu, so i just put the text there and kinda left it too quick because i had other bugs to fix

now for nahool and jumping And flying mechanics, we actually had 3 types of enemies, but some weird bug made it that it kept resetting itself and eventually it would get stuck underground, so we had to remove it due to lack of time. then comes our other 2 enemies, without realization one of the classes was a child of the other,  in this scenario it was the grasshopper being a parent for the red panda, and i changed the grass hopper's attribute as the last thing i touched in code, and that made it reset for the red panda to just have the exact same stats.


The UI is a funny story, i would love it you can take 2 minutes and watch our video for the gameplay, so basically in our engine everything looked fine, the bee's health bar was red actually, and the flower's bar was green, but everytime we built the game, and packaged it, it kept disappearing and until this moment i have no idea why is it doing that.

lastly the grass shouldnt look white? i dont know what might have happened but its just another issue because each device depends on what their specs are, not that they are bad, but just yknow something being off with them.


i thankyou so much for this complete honest and detailed review, ill see them in advantage of fixing my upcoming projects!