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( 1)

Holy. This rocks. But i would love to have a better control scheme including a mouse. Was kinda hard to dodge and also do enough dmg, since you alway shoot in your move direction. Mouse look LMB shoot would help a lot. Otherwise, the game design is tight. Really good entry to the jam. A bit light on the theme though. Dont forget to rate our game ;)

I intentionally shooted in the direction of moving to keep action alive. Running away from enemy and still shooting the enemy would make it boring imo.

Well, that's where you design your enemies to account for that. To me personally it felt a little sluggish because of it. But if you intended it that way, then who am i to judge ;)

Maybe there's some better way. I'll try to improve it