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( 1)

I like the concept, but the controls made it impossible to play for me. The feedback is almost none existant and the button placement is very weird (Why use "e" and "q" for dodging when the attacks are on "z", "x" and "c".

Controls take time to get used to. I wanted add gamepad support too but ran out of time. My brother also said that there's  no feedback but i'm not sure how to create that in this game. There's an animation when you hit the enemy and it's color is turn to red. I think lack of feedback stems from the delay in the enemy's hurt animation and a satisfying sound effect which exactly plays when i hit the enemy. I wasn't sure about how to arrange the key binding since there are too many moves. q, e is not for dodging, they are for parrying. Roll dodge is shift.  q,e keys are close to z,x,c and wasd, it would be more difficult if i assigned them to the right side of the keyboard i think. Thanks a lot for playing the game and for your valuable feedback.