This is a Fast Food Simulator. Set a timer and bake items (or make coffee) to order.
Until you figure out that you can...you know...just leave. I did so when Day 4 started.
It's a well put together game using a common resonating message. Not much more or less to say about it. I struggle to come up with the right closure to this one. Normally, when something feels this simple and clean, I'm thinking about the level of ambition on display, but I don't think that fits either. In the end, I think the best advice that I can give is that only you and your team can know what you want to do moving forward.