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so if you're climbing up something, you can briefly jump as you align with the next ground plane, which will stack jump impulse with your current velocity. i spent kind of awhile just finding ways to jump over all the levels. which is good! i felt like a flash game speedrunner. (aya can also fly infinitely high by alternating horizontal and vertical dashes, but after a bit gaining height that way becomes pretty slow. it is NOT speedrunning.)

game is rough around the edges but in a very charming way.

Indeed when you jump I just add an impulsion to the player but I should probably reset the velocity first

That’ll be a lesson learnt for the next time!