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wizards only, fool! this was an interesting one, I get that it was kinda like a sandbox, check out interactions type of thing but setting it in a battle is kind of confusing because your instinct tells you there's a fight and you need to win. However, any indicators towards that goal don't really exist so I was left in confusion at first. Still nice job with the sprites, and I bet you had a lot of fun thinking up those modes ;)