That's such an honor, thank you!!
We'll refine the movement mechanics/controls, and hold to move is something we'll definitely try out among other things! We don't want to wear out people's hands! ><
During the jam we came up with lots of ideas on how to expand the game and introduce new fun things :) Different levels, recipes, materials and hazards are on our mind at the very least! co-op is a BIG question mark though, we haven't yet thought about it! Thanks for bringing it up. ^^