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(Copied/expanded on my comment from the game page.)

I enjoyed every second of this game and am still reeling from how beautifully told the story is! Its art style and use of motion was striking from the get-go and the protagonist's plight immediately intrigued me. 

At many points I stopped and thought to myself how well the music and sound effects went with every moment, and I loved the use of camerawork in the hallway--a really smart move in maximising the assets you have for effective storytelling. I also liked the use of vignettes to frame and block off different parts of the screen to emphasise or conceal characters and background details. The rest of the camerawork also accompanied the story well, and I can't wait to see what will happen if you push it further for future projects. 

I'm quite satisfied with the ending I got but would be so curious to see the other two--but for now I'm happy with the impression I have of it all :)


Amazing work, all of you! 🎉